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Re: Mandalore: Sundari {WIP} (for my era mod)
Posted: Tue Nov 09, 2010 2:40 pm
by Lagomorphia
But you need the mod the run the map?
Re: Mandalore: Sundari {WIP} (for my era mod)
Posted: Tue Nov 09, 2010 2:42 pm
by THEWULFMAN
Lagomorphia wrote:But you need the mod the run the map?
well, im think of including the stock eras, but i think i will do them exclusive to the new clone wars era, like dt2
Re: Mandalore: Sundari {WIP} (for my era mod)
Posted: Wed Nov 10, 2010 6:05 pm
by MrCrayon
I am happy to see this map looks cool. Lets get accurate rifle sounds too please (I f you are up to it at least)
Re: Mandalore: Sundari {WIP} (for my era mod)
Posted: Thu Nov 11, 2010 8:09 am
by THEWULFMAN
MrCrayon wrote:I am happy to see this map looks cool. Lets get accurate rifle sounds too please (I f you are up to it at least)

Re: Mandalore: Sundari {WIP} (for my era mod)
Posted: Thu Nov 11, 2010 8:11 am
by commander501stappo
THEWULFMAN wrote:MrCrayon wrote:I am happy to see this map looks cool. Lets get accurate rifle sounds too please (I f you are up to it at least)

yay, acurate sound

Re: Mandalore: Sundari {WIP} (for my era mod)
Posted: Thu Nov 11, 2010 4:22 pm
by MrCrayon
Hallelujah!!
Accurate sounds are the sort of thing that makes a map seem like it was actually polished and taken seriously!! Well...usually. There are many exceptions, but you get the point.