So, The Skinning worked.
But I want to have the ep2-clones in my map.
And when I do the TGA-files from them do in the right order and call "rep_inf_ep3trooper" and the other names, I just have the the design from them...but the contures looks like the soldiers before. So I have the red-sniper design from bf1, his helm is red, but it has the contures of the weird helm from ep3_sniper. I have change the the models, haven´t I?
Which files are the models?
msh or odf? and how I can change them so, that I have what I want to have?
Or is there any easier way to get the ep2_clones in my map with scripts?
I think I read the documentation (or that, what I could understand).
I think, it´s probably a very easy question to answer, so I hope you can give me the answer.
Greetings
Coley


