Battle Above Endor Map Annoucement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked
clonepilot1

Post by clonepilot1 »

better yet i think hes making the less akurate and more true to the films you know real lasers not those....chaingun bullet firing things
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

i agree, that would should happen. Rapid Fire Chainguns r not real espically use those to kill easily.
Gunjak

Post by Gunjak »

any new photos/updates yet xwingguy,

a request can you take a piccy of the entire capitol ship layout, thanks
ARC_Trooper

Post by ARC_Trooper »

no,no,no...
I Mean; Make a new Hoth map that uses XL mode, but is more like Hoth in ESB
delta_602

Post by delta_602 »

euh i dont understand you said on the first page that only the rebels their ships have shields. What about the imperial ships?
just a question
Silent_Decimator

Post by Silent_Decimator »

Delta_602.
due to the knowledge based around the original films,
TIE fighters don't have shields in favor for better speed and Manouerability(wrong spelling, i know).
x-wing has shields+hyperdrive and are therefore superior to TIE's in a dogfight, but x-wing's will most likely be in fewer numbers.
note that some sources tells that TIE pilot's mean that shields are for cowards and shivering babies
clonepilot1

Post by clonepilot1 »

thats true and also "ties are made to be cheap and expendable even the pilots themselves think they are expendeble"
Tuskenjedi

Post by Tuskenjedi »

do the turbo laser blast come from ships farther away from the heart of the battle? because in BOC Penguin's they were placed farther away which gave a nice warning sort of effect. (sorry to keep reffering to penguin's BOC, it's the only example. But soon I'll be referring to you!)
xwingguy

Post by xwingguy »

Tuskenjedi wrote:do the turbo laser blast come from ships farther away from the heart of the battle? because in BOC Penguin's they were placed farther away which gave a nice warning sort of effect. (sorry to keep reffering to penguin's BOC, it's the only example. But soon I'll be referring to you!)
All capitol ships are equiped with turbo lasers and ion cannons b/c they are a major part of the capitols ships actually blowing each other up.



Got a reactor room for the ISD down. Obviously it's a little off center and I've got a hole to patch but it's cool.
Image
Syth
General
General
Posts: 784
Joined: Thu Apr 13, 2006 8:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: happy fun island

Post by Syth »

That looks awsome! Its nice to see your map back up.

But I still want to know if your going to add the bridge to the cap ships (sorry if you already answered this). I know that your cruisers are already packed but the bridge is more important then any thing else on the ship, and would be awsome to have.
xwingguy

Post by xwingguy »

bridge is there. Haven't you read the first post of this thread?

Here's one of the capturable cps in the Star Cruiser:

Image
Droideka88

Post by Droideka88 »

XWingGuy are you intending in making a variety of Stormtroopers with different color TroopPacks?

Here's a sample Stormtroopers wear in both movies and possibly EU.

Image
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
Projects :: None.
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: Aussieland.

Post by DeathRow »

Whoah! This looks great, I cant wait!
Aussie_Irishman

Post by Aussie_Irishman »

lol, good to know ur gna do cap-ship maps man, but given my sense of direction, i'll probably still get lost...lol

AJay
Gunjak

Post by Gunjak »

w000t that looks awesome good to hear its going in the right direction aswell.
gl xwingguy
DarthDoy11

Post by DarthDoy11 »

Your interiors are looking great, keep up the amazing work xwingguy!
CovertSniper

Post by CovertSniper »

Keep up the good work xwingguy, this map has a great destiny. :vader:
kudos_eb

Post by kudos_eb »

Are you gonna include heroes without the lightsaber health bar depleting, and perhaps vehicle reparation hability and plenty of hp??
User avatar
Gogie
Modeling Master
Modeling Master
Posts: 708
Joined: Fri Mar 31, 2006 11:02 pm
Projects :: Tinkering away with LEGO
Location: alberta, canada

Post by Gogie »

kudos_eb wrote:Are you gonna include heroes without the lightsaber health bar depleting, and perhaps vehicle reparation hability and plenty of hp??
are you able to make a hero without the health bar depleting?
Gunjak

Post by Gunjak »

dunno, and kudos_eb hes added vehicle repairing droids. look on one of the earlier pages.
Locked