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Re: Bantha55´s mappack

Posted: Sun Mar 23, 2008 6:47 pm
by JPI Dictator4life
I liked those walkways. I think he may have done them himself.

Re: Bantha55´s mappack

Posted: Mon Mar 24, 2008 6:53 am
by Bantha55
I´m still working on this of course :D
these walkways are from rends coruscant streets assets.

status of the mappack:
-Coruscant:only sounds missing
-Naboo:sounds missing.crashing at the moment.some gungan weapons missing
-Hoth:sounds missing.probedroids missing.juggernaut not working propperly.i think i´m going to make him to a prop.

Re: Bantha55´s mappack

Posted: Mon Mar 24, 2008 9:55 am
by Grev
If you are going to make the juggernaut a prop, make it a cp or maybe a parked ready to attack juggy! This is still cool, even though you need help. As for sound, do you have the sound stuff in the .lua?

Re: Bantha55´s mappack

Posted: Mon Mar 24, 2008 10:17 am
by JPI Dictator4life
Can't wait. I've been waiting forever for this mappack!

Re: Bantha55´s mappack

Posted: Fri Jun 20, 2008 12:35 pm
by Bantha55
Coruscant and Hoth public beta are out! Post some screens and suggestions if you want. :D

Re: Bantha55´s mappack

Posted: Tue May 12, 2009 3:25 am
by andrija
awesome maps i like older coruscant looks better do you have a dl link ??? You could make a pretty kashyyyk map :thumbs:

Re: Bantha55´s mappack

Posted: Tue May 12, 2009 10:39 am
by Dom380
looks awesome is this going to be a better scaled version than the stock map? as in lots more troopers, walkers and everything