Its a poultergeist! No! Its a modding error!
Posted: Tue Mar 17, 2009 12:22 pm
Help! My map may very well have a poultergeist! What makes me think this? Objects are moving supposedly by themselves!
One minute theres a ships life support computing room at the back of the ship where it can be walked into in ZE, and then the next minute in BF that same room has been moved in front of the doors to exit the command room, so everyone is trapped inside!
What could cause this? How is this happening? Do I need to hire a spiritual median??
Heres pics:
As you can see, the life support computing room was moved in front of the command room doors to the hangar, and the engine room was moved into the shield generator.
Does this problem have something to do with map size? I recall this issue a year or so ago and people told me my map size has to be powers of 2...this map's size is a power of 2 though...
One minute theres a ships life support computing room at the back of the ship where it can be walked into in ZE, and then the next minute in BF that same room has been moved in front of the doors to exit the command room, so everyone is trapped inside!
What could cause this? How is this happening? Do I need to hire a spiritual median??
Heres pics:
Hidden/Spoiler:
Hidden/Spoiler:
Does this problem have something to do with map size? I recall this issue a year or so ago and people told me my map size has to be powers of 2...this map's size is a power of 2 though...







