Particle editor effects not working- (Still)
Posted: Fri Jul 11, 2008 10:44 am
by elfie
So I screwed around with the default com_sfx_explosion_xl in Particle editor. I saved it with a different name as com_sfx_explosion_custom. I then put it in my common/effects folder and in the ""_exp file i put the effect in like so:
Then I munge it go ingame and there is no effects when My grenade explodes. Did I miss something?
Here is the fx file if you need to see it:
Hidden/Spoiler:
[code][ExplosionClass]
ClassLabel = "explosion"
[Properties]
WaterEffect = "watersplash_lg"
Damage = "460.0"
DamageRadiusInner = "2.0"
DamageRadiusOuter = "5.0"
Push = "10.0"
PushRadiusInner = "7.0"
PushRadiusOuter = "7.0"
Shake = "0.75"
ShakeLength = "0.75"
ShakeRadiusInner = "6.0"
ShakeRadiusOuter = "12.0"
Effect = "com_sfx_explosion_custom"
WaterEffect = "watersplash_lg"
Decal = "decal_explosion"
LightColor = "255 150 100 255"
LightRadius = "7.0"
LightDuration = "1.0"
VehicleScale = "1.4"
PersonScale = "0.25"
DroidScale = "0.25"
BuildingScale = "1.0"
AnimalScale = "0.25"
SoundProperty = "com_weap_inf_conc_grenade_exp"
[/code]
ClassLabel = "explosion"
[Properties]
WaterEffect = "watersplash_lg"
Damage = "460.0"
DamageRadiusInner = "2.0"
DamageRadiusOuter = "5.0"
Push = "10.0"
PushRadiusInner = "7.0"
PushRadiusOuter = "7.0"
Shake = "0.75"
ShakeLength = "0.75"
ShakeRadiusInner = "6.0"
ShakeRadiusOuter = "12.0"
Effect = "com_sfx_explosion_custom"
WaterEffect = "watersplash_lg"
Decal = "decal_explosion"
LightColor = "255 150 100 255"
LightRadius = "7.0"
LightDuration = "1.0"
VehicleScale = "1.4"
PersonScale = "0.25"
DroidScale = "0.25"
BuildingScale = "1.0"
AnimalScale = "0.25"
SoundProperty = "com_weap_inf_conc_grenade_exp"
[/code]
Here is the fx file if you need to see it:
Hidden/Spoiler:
[code]ParticleEmitter("Shockwave")
{
MaxParticles(1.0000,1.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(1.0000,1.0000);
MaxLodDist(1100.0000);
MinLodDist(1000.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 3.5000, 3.5000);
Red(0, 255.0000, 255.0000);
Green(0, 232.0000, 233.0000);
Blue(0, 200.0000, 202.0000);
Alpha(0, 64.0000, 64.0000);
StartRotation(0, 0.0000, 1.0000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.5000);
Position()
{
LifeTime(0.5000)
}
Size(0)
{
LifeTime(0.5000)
Scale(10.0000);
}
Color(0)
{
LifeTime(0.5000)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("BILLBOARD");
Texture("com_sfx_flashring1");
}
ParticleEmitter("Explosion")
{
MaxParticles(6.0000,6.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(6.0000,6.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-2.0000,2.0000);
PositionY(0.2500,3.0000);
PositionZ(-2.0000,2.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(1.5000,1.5000);
VelocityScale(7.5000,22.5000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 2.7000, 5.4000);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(2.5000);
Position()
{
LifeTime(1.2500)
}
Size(0)
{
LifeTime(1.8750)
}
Color(0)
{
LifeTime(0.0000)
Reach(255.0000,70.0000,70.0000,255.0000);
}
}
Geometry()
{
BlendMode("NORMAL");
Type("EMITTER");
Texture("explode3");
ParticleEmitter("Smoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-2.7000,2.7000);
PositionY(-2.7000,2.7000);
PositionZ(-2.7000,2.7000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(1.3500,1.3500);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 1.7500, 2.5000);
Hue(0, 0.0000, 0.0000);
Saturation(0, 0.0000, 0.0000);
Value(0, 20.0000, 100.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.8750);
Position()
{
LifeTime(1.8750)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.3125)
Scale(2.5000);
Next()
{
LifeTime(1.5625)
Scale(2.5000);
}
}
Color(0)
{
LifeTime(0.1250)
Move(0.0000,0.0000,0.0000,128.0000);
Next()
{
LifeTime(1.7500)
Move(0.0000,0.0000,50.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_smoke2");
ParticleEmitter("BlackSmoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-7.0875,7.0875);
PositionY(-7.0875,7.0875);
PositionZ(-7.0875,7.0875);
}
Offset()
{
PositionX(-0.3546,0.3546);
PositionY(-0.3546,0.3546);
PositionZ(-0.3546,0.3546);
}
PositionScale(0.0000,0.0000);
VelocityScale(7.0875,7.0875);
InheritVelocityFactor(0.2000,0.2000);
Size(0, 3.5439, 4.9614);
Hue(0, 12.0000, 20.0000);
Saturation(0, 5.0000, 10.0000);
Value(0, 200.0000, 220.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.8750);
Position()
{
LifeTime(1.8750)
Scale(0.0000);
}
Size(0)
{
LifeTime(2.5000)
Scale(6.0000);
}
Color(0)
{
LifeTime(0.1250)
Move(0.0000,0.0000,0.0000,255.0000);
Next()
{
LifeTime(1.7500)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
ParticleEmitter("Flames")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-2.7000,2.7000);
PositionY(-2.7000,2.7000);
PositionZ(-2.7000,2.7000);
}
Offset()
{
PositionX(-0.2700,0.2700);
PositionY(-0.2700,0.2700);
PositionZ(-0.2700,0.2700);
}
PositionScale(0.0000,0.0000);
VelocityScale(2.7000,2.7000);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 0.2700, 0.5400);
Red(0, 255.0000, 255.0000);
Green(0, 204.0000, 233.0000);
Blue(0, 98.0000, 185.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 255.0000);
RotationVelocity(0, -160.0000, 160.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.2500)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.1250)
Scale(4.0000);
Next()
{
LifeTime(1.1250)
Scale(3.0000);
}
}
Color(0)
{
LifeTime(0.1250)
Move(0.0000,-40.0000,-50.0000,128.0000);
Next()
{
LifeTime(0.6250)
Move(128.0000,-40.0000,-50.0000,-128.0000);
Next()
{
LifeTime(0.5000)
Move(128.0000,-50.0000,-50.0000,-128.0000);
}
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_explosion1");
ParticleEmitter("BlackSmoke")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-7.0875,7.0875);
PositionY(-7.0875,7.0875);
PositionZ(-7.0875,7.0875);
}
Offset()
{
PositionX(-0.3546,0.3546);
PositionY(-0.3546,0.3546);
PositionZ(-0.3546,0.3546);
}
PositionScale(0.0000,0.0000);
VelocityScale(10.1250,10.1250);
InheritVelocityFactor(0.1000,0.1000);
Size(0, 1.4175, 2.8350);
Red(0, 254.0000, 255.0000);
Green(0, 172.0000, 179.0000);
Blue(0, 75.0000, 89.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.5625);
Position()
{
LifeTime(1.8750)
Scale(0.0000);
}
Size(0)
{
LifeTime(1.5625)
Scale(5.0000);
}
Color(0)
{
LifeTime(0.0125)
Move(0.0000,0.0000,0.0000,48.0000);
Next()
{
LifeTime(1.5500)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
}
}
}
ParticleEmitter("Flare")
{
MaxParticles(5.0000,5.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0000, 0.0000);
BurstCount(5.0000,5.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 7.6000, 7.6000);
Red(0, 255.0000, 255.0000);
Green(0, 100.0000, 240.0000);
Blue(0, 100.0000, 200.0000);
Alpha(0, 128.0000, 128.0000);
StartRotation(0, 1.0000, 1.9000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.2500)
}
Size(0)
{
LifeTime(0.1250)
}
Color(0)
{
LifeTime(1.2500)
Move(0.0000,0.0000,0.0000,-128.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("BILLBOARD");
Texture("com_sfx_flashball3");
}
ParticleEmitter("Embers")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(10.0000,10.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.7500,0.7500);
PositionY(0.7500,3.0000);
PositionZ(-0.7500,0.7500);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(1.5000,1.5000);
VelocityScale(6.0000,10.5000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 1.5000, 4.5000);
Red(0, 255.0000, 255.0000);
Green(0, 143.0000, 143.0000);
Blue(0, 89.0000, 89.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.2500)
Accelerate(0.0000, -15.0000, 0.0000);
}
Size(0)
{
LifeTime(1.2500)
Scale(1.5000);
}
Color(0)
{
LifeTime(1.2500)
Move(0.0000,-100.0000,-100.0000,-255.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("com_sfx_dirt1");
}
ParticleEmitter("Sparks")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(5.0000,5.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Red(255.0000, 255.0000);
Green(255.0000, 255.0000);
Blue(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-1.5000,1.5000);
PositionY(0.0000,1.5000);
PositionZ(-1.5000,1.5000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(1.5000,4.5000);
VelocityScale(3.0000,33.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.0375, 0.0750);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(2.5000);
Position()
{
LifeTime(2.5000)
Accelerate(0.0000, -45.0000, 0.0000);
}
Size(0)
{
LifeTime(2.5000)
Scale(0.0000);
}
Color(0)
{
LifeTime(2.5000)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("SPARK");
SparkLength(0.0500);
Texture("com_sfx_laser_orange");
}
}
}
}
}
}
[/code]
{
MaxParticles(1.0000,1.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(1.0000,1.0000);
MaxLodDist(1100.0000);
MinLodDist(1000.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 3.5000, 3.5000);
Red(0, 255.0000, 255.0000);
Green(0, 232.0000, 233.0000);
Blue(0, 200.0000, 202.0000);
Alpha(0, 64.0000, 64.0000);
StartRotation(0, 0.0000, 1.0000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(0.5000);
Position()
{
LifeTime(0.5000)
}
Size(0)
{
LifeTime(0.5000)
Scale(10.0000);
}
Color(0)
{
LifeTime(0.5000)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("BILLBOARD");
Texture("com_sfx_flashring1");
}
ParticleEmitter("Explosion")
{
MaxParticles(6.0000,6.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(6.0000,6.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-2.0000,2.0000);
PositionY(0.2500,3.0000);
PositionZ(-2.0000,2.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(1.5000,1.5000);
VelocityScale(7.5000,22.5000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 2.7000, 5.4000);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(2.5000);
Position()
{
LifeTime(1.2500)
}
Size(0)
{
LifeTime(1.8750)
}
Color(0)
{
LifeTime(0.0000)
Reach(255.0000,70.0000,70.0000,255.0000);
}
}
Geometry()
{
BlendMode("NORMAL");
Type("EMITTER");
Texture("explode3");
ParticleEmitter("Smoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-2.7000,2.7000);
PositionY(-2.7000,2.7000);
PositionZ(-2.7000,2.7000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(1.3500,1.3500);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 1.7500, 2.5000);
Hue(0, 0.0000, 0.0000);
Saturation(0, 0.0000, 0.0000);
Value(0, 20.0000, 100.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.8750);
Position()
{
LifeTime(1.8750)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.3125)
Scale(2.5000);
Next()
{
LifeTime(1.5625)
Scale(2.5000);
}
}
Color(0)
{
LifeTime(0.1250)
Move(0.0000,0.0000,0.0000,128.0000);
Next()
{
LifeTime(1.7500)
Move(0.0000,0.0000,50.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_smoke2");
ParticleEmitter("BlackSmoke")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-7.0875,7.0875);
PositionY(-7.0875,7.0875);
PositionZ(-7.0875,7.0875);
}
Offset()
{
PositionX(-0.3546,0.3546);
PositionY(-0.3546,0.3546);
PositionZ(-0.3546,0.3546);
}
PositionScale(0.0000,0.0000);
VelocityScale(7.0875,7.0875);
InheritVelocityFactor(0.2000,0.2000);
Size(0, 3.5439, 4.9614);
Hue(0, 12.0000, 20.0000);
Saturation(0, 5.0000, 10.0000);
Value(0, 200.0000, 220.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.8750);
Position()
{
LifeTime(1.8750)
Scale(0.0000);
}
Size(0)
{
LifeTime(2.5000)
Scale(6.0000);
}
Color(0)
{
LifeTime(0.1250)
Move(0.0000,0.0000,0.0000,255.0000);
Next()
{
LifeTime(1.7500)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
ParticleEmitter("Flames")
{
MaxParticles(4.0000,4.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0750, 0.0750);
BurstCount(1.0000,1.0000);
MaxLodDist(1000.0000);
MinLodDist(800.0000);
BoundingRadius(30.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-2.7000,2.7000);
PositionY(-2.7000,2.7000);
PositionZ(-2.7000,2.7000);
}
Offset()
{
PositionX(-0.2700,0.2700);
PositionY(-0.2700,0.2700);
PositionZ(-0.2700,0.2700);
}
PositionScale(0.0000,0.0000);
VelocityScale(2.7000,2.7000);
InheritVelocityFactor(0.2500,0.2500);
Size(0, 0.2700, 0.5400);
Red(0, 255.0000, 255.0000);
Green(0, 204.0000, 233.0000);
Blue(0, 98.0000, 185.0000);
Alpha(0, 0.0000, 128.0000);
StartRotation(0, 0.0000, 255.0000);
RotationVelocity(0, -160.0000, 160.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.2500)
Scale(0.0000);
}
Size(0)
{
LifeTime(0.1250)
Scale(4.0000);
Next()
{
LifeTime(1.1250)
Scale(3.0000);
}
}
Color(0)
{
LifeTime(0.1250)
Move(0.0000,-40.0000,-50.0000,128.0000);
Next()
{
LifeTime(0.6250)
Move(128.0000,-40.0000,-50.0000,-128.0000);
Next()
{
LifeTime(0.5000)
Move(128.0000,-50.0000,-50.0000,-128.0000);
}
}
}
}
Geometry()
{
BlendMode("NORMAL");
Type("PARTICLE");
Texture("com_sfx_explosion1");
ParticleEmitter("BlackSmoke")
{
MaxParticles(3.0000,3.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0250, 0.0250);
BurstCount(1.0000,1.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(-7.0875,7.0875);
PositionY(-7.0875,7.0875);
PositionZ(-7.0875,7.0875);
}
Offset()
{
PositionX(-0.3546,0.3546);
PositionY(-0.3546,0.3546);
PositionZ(-0.3546,0.3546);
}
PositionScale(0.0000,0.0000);
VelocityScale(10.1250,10.1250);
InheritVelocityFactor(0.1000,0.1000);
Size(0, 1.4175, 2.8350);
Red(0, 254.0000, 255.0000);
Green(0, 172.0000, 179.0000);
Blue(0, 75.0000, 89.0000);
Alpha(0, 0.0000, 0.0000);
StartRotation(0, -20.0000, 20.0000);
RotationVelocity(0, -20.0000, 20.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.5625);
Position()
{
LifeTime(1.8750)
Scale(0.0000);
}
Size(0)
{
LifeTime(1.5625)
Scale(5.0000);
}
Color(0)
{
LifeTime(0.0125)
Move(0.0000,0.0000,0.0000,48.0000);
Next()
{
LifeTime(1.5500)
Move(0.0000,0.0000,0.0000,-64.0000);
}
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("thicksmoke3");
}
}
}
}
}
}
ParticleEmitter("Flare")
{
MaxParticles(5.0000,5.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0000, 0.0000);
BurstCount(5.0000,5.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Spread()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(0.0000,0.0000);
VelocityScale(0.0000,0.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 7.6000, 7.6000);
Red(0, 255.0000, 255.0000);
Green(0, 100.0000, 240.0000);
Blue(0, 100.0000, 200.0000);
Alpha(0, 128.0000, 128.0000);
StartRotation(0, 1.0000, 1.9000);
RotationVelocity(0, 0.0000, 0.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.2500)
}
Size(0)
{
LifeTime(0.1250)
}
Color(0)
{
LifeTime(1.2500)
Move(0.0000,0.0000,0.0000,-128.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("BILLBOARD");
Texture("com_sfx_flashball3");
}
ParticleEmitter("Embers")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(10.0000,10.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Hue(255.0000, 255.0000);
Saturation(255.0000, 255.0000);
Value(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-0.7500,0.7500);
PositionY(0.7500,3.0000);
PositionZ(-0.7500,0.7500);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(1.5000,1.5000);
VelocityScale(6.0000,10.5000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 1.5000, 4.5000);
Red(0, 255.0000, 255.0000);
Green(0, 143.0000, 143.0000);
Blue(0, 89.0000, 89.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -90.0000, 90.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(1.2500);
Position()
{
LifeTime(1.2500)
Accelerate(0.0000, -15.0000, 0.0000);
}
Size(0)
{
LifeTime(1.2500)
Scale(1.5000);
}
Color(0)
{
LifeTime(1.2500)
Move(0.0000,-100.0000,-100.0000,-255.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("PARTICLE");
Texture("com_sfx_dirt1");
}
ParticleEmitter("Sparks")
{
MaxParticles(10.0000,10.0000);
StartDelay(0.0000,0.0000);
BurstDelay(0.0010, 0.0010);
BurstCount(5.0000,5.0000);
MaxLodDist(50.0000);
MinLodDist(10.0000);
BoundingRadius(5.0);
SoundName("")
Size(1.0000, 1.0000);
Red(255.0000, 255.0000);
Green(255.0000, 255.0000);
Blue(255.0000, 255.0000);
Alpha(255.0000, 255.0000);
Spawner()
{
Circle()
{
PositionX(-1.5000,1.5000);
PositionY(0.0000,1.5000);
PositionZ(-1.5000,1.5000);
}
Offset()
{
PositionX(0.0000,0.0000);
PositionY(0.0000,0.0000);
PositionZ(0.0000,0.0000);
}
PositionScale(1.5000,4.5000);
VelocityScale(3.0000,33.0000);
InheritVelocityFactor(0.0000,0.0000);
Size(0, 0.0375, 0.0750);
Red(0, 255.0000, 255.0000);
Green(0, 255.0000, 255.0000);
Blue(0, 255.0000, 255.0000);
Alpha(0, 255.0000, 255.0000);
StartRotation(0, 0.0000, 360.0000);
RotationVelocity(0, -100.0000, 100.0000);
FadeInTime(0.0000);
}
Transformer()
{
LifeTime(2.5000);
Position()
{
LifeTime(2.5000)
Accelerate(0.0000, -45.0000, 0.0000);
}
Size(0)
{
LifeTime(2.5000)
Scale(0.0000);
}
Color(0)
{
LifeTime(2.5000)
Move(0.0000,0.0000,0.0000,-255.0000);
}
}
Geometry()
{
BlendMode("ADDITIVE");
Type("SPARK");
SparkLength(0.0500);
Texture("com_sfx_laser_orange");
}
}
}
}
}
}
[/code]