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Posted: Thu Apr 12, 2007 6:58 pm
by Ateas
Say, you know what I just thought would be a great song for this map?
"Hypnotized" by fleetwood mac. Look it up.

Posted: Thu Apr 12, 2007 7:17 pm
by phazon_elite
My god, this is bat [raw danger!] insane! But at the same time, it's interestingly cool.
This'll be the first odd map I've ever played, but also one of the most interesting ones, too.
- EP-000782
Posted: Thu Apr 12, 2007 7:29 pm
by Ateas
Lol, how do you know it will be the most interesting if it is the first?
Actually, there there havent been that many "odd" maps so far, Dann seems to be the Cheif Executive Weirdness Map/Mod Making Officer (CEWMMMO) (Pronounced "sumo")
Thats a good thing, mind you.

Posted: Fri Apr 13, 2007 8:22 pm
by SBF_Dann_Boeing
guru wrote:i need to party with this guy, on this map. hahah nice. Im coming to your house and watch some alice in wnnderland, ewwww an alice in wonderland map would be fun.
id love to post some more pics on this , what else can we expect to see on this map.
well i'm working on getting custom background music including beatles psychedelic tunes and Purple Haze (even tho Haze isn't about acid, it was asked for by popular demand).
Posted: Sat Apr 14, 2007 2:38 am
by Talibanman
Gotta love the song =D But are you planning to add some kind of "real" purple haze?
Posted: Sat Apr 14, 2007 3:25 pm
by SBF_Dann_Boeing
i may not want to overdo drug refrences, i already have a lake of acid and strawberry fields
Posted: Sat Apr 14, 2007 11:58 pm
by SBF_Dann_Boeing
More Screens:
Elevator to the Sky:
Platform in the Sky:

Posted: Sun Apr 15, 2007 8:21 am
by Ateas
Lol, sweet!
Will the AI be smart enough to use the elevator, or will I be all alone on that platform?
Posted: Sun Apr 15, 2007 11:39 am
by RC-1290
I think it's quite hard to get the A.I. do that in Battlefront since the planning lacks height differences.
Posted: Sun Apr 15, 2007 2:40 pm
by SBF_Dann_Boeing
the ai will not be very smart anywhere becaues of the reason RC mentioned. theill be floating above or below cps often trying to figure out what to do. I may try increasing unit count and see what that does.
the elevator starts out slow but then goes so fast that hte camera has trouble keeping up and its like woah and then it stops abruptly at the top tossing u slightly into the air.
Posted: Sun Apr 15, 2007 2:52 pm
by RC-1290
cool

.
---
If the A.I. isn't going to do much anyway, it might be cool to give em an idle animation in wich the really look like they're tripping/half asleep.

Posted: Sun Apr 15, 2007 3:09 pm
by Ateas
If the A.I. isn't going to do much anyway, it might be cool to give em an idle animation in wich the really look like they're tripping/half asleep.
Lol, maybe the Shaak Ti animation from the conversion pack? If he is including mixed songs on the map, it would look like they are dancing.
Posted: Sun Apr 15, 2007 7:43 pm
by SBF_Dann_Boeing
jet troop skin:
he's going to fly real fast.
btw rifles alternate color every shot between green and red, blue and red, green and orange, or green and purple
Posted: Sun Apr 15, 2007 8:01 pm
by wierd165
SBF_Dann_Boeing wrote:jet troop skin:
he's going to fly real fast.
btw rifles alternate color every shot between green and red, blue and red, green and orange, or green and purple
interesting...still kinda bright and blinding but that's ok.

Posted: Sun Apr 15, 2007 8:10 pm
by RevanSithLord
Oh god... am I on drugs? ... Really.. lol
Nice job man.
Keep it going. lol
Posted: Mon Apr 16, 2007 9:14 pm
by SBF_Dann_Boeing
the secret trippy tunnel:
1 side spin 1 way while another bit spins another way:

Posted: Mon Apr 16, 2007 9:27 pm
by phazon_elite
How did you get rifles to shoot two different laser textures? I'm trying to find out how to do that, so could you tell me?
- EP-000782
Posted: Mon Apr 16, 2007 9:28 pm
by CamandoMichael
That coud work on some of the Solar System maps, like Jupitor and Uranus, to create the giant tornadoes.
I can't beleive that someone can make a map this insane!!! Keep up the good work!!
Posted: Mon Apr 16, 2007 9:31 pm
by SBF_Dann_Boeing
phazon_elite wrote:How did you get rifles to shoot two different laser textures? I'm trying to find out how to do that, so could you tell me?
- EP-000782
just give the weapon a tracer ordnance (secondary ordnance) with a period of 1
Posted: Mon Apr 16, 2007 9:44 pm
by phazon_elite
Oh, really? Thank you very much, Dann!
- EP-000782