Map Crash after adding some animated props. [Solved]
Posted: Sun Aug 08, 2010 2:38 pm
Well, here I am with another problem. I added a bunch of animated props to my map, and now it crashes on load in game. I'm 100% sure it's the props that are crashing it, as there are no message severity 3 errors, which is consistent with animation related problems. I'm also pretty sure I have set up the prop odf's correctly, as they show up in the Zeroeditor*, and I have made custom animated props before, including an idle breathing Darth Vader. Here are the prop's ODF's:
*: The following are 3 animated props that wouldn't load into the Zeroeditor. Not sure what I did wrong, so if you could tell me what's wrong with them, I'd appriciate it.
Not sure exactly what's wrong with him. I have him using the same animation as the other standard units, but he won't load right.
As I said, any help is very much appriciated.
Off Topic: On a side note, I got most of the sounds to work in my map! I have no idea how I did it, as I didn't even change anything, but for one reason or another it now has sound!
Edit: Well, after re-examining the .odf's, I realized some .msh's were in-correctly refrenced, and now they all work fine. Topic can be locked.
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*: The following are 3 animated props that wouldn't load into the Zeroeditor. Not sure what I did wrong, so if you could tell me what's wrong with them, I'd appriciate it.
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Off Topic: On a side note, I got most of the sounds to work in my map! I have no idea how I did it, as I didn't even change anything, but for one reason or another it now has sound!
Edit: Well, after re-examining the .odf's, I realized some .msh's were in-correctly refrenced, and now they all work fine. Topic can be locked.