Anim8tor Help

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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computergeek
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Anim8tor Help

Post by computergeek »

I made an oblect in XSI, skinned it (textured it), and exported it as a .obj. When I import this to Anim8tor, my skins (or textures) are gone
Can anyone help? I really need to finish this for a project for school. My textures are .jpg
Fingerfood
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Re: Anim8tor Help

Post by Fingerfood »

Well, I'm not sure if this applies to Anim8tor, but with modding, .tga textures are the way to go.
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Re: Anim8tor Help

Post by Taivyx »

Fingerfood wrote:Well, I'm not sure if this applies to Anim8tor, but with modding, .tga textures are the way to go.
Doesn't matter, that's just for Battlefront 2, you can use any image format you want for a texture.

Have you learned how to apply the textures in Anim8or?
If not, go to Options->Materials
Make a new material (if there's not a blank one already made)
Click on it (dunno if double-click or single-click)
Click on the Image button.
That opens the general texture dialog, and I'm sure you can find your own way from there :wink:
computergeek
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Re: Anim8tor Help

Post by computergeek »

Ok, Thank you
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