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Battlefront II gameplay video - includes Space Sequence LINK
Posted: Wed Apr 20, 2005 8:51 pm
by D-nez
At gamespot there's a preview a couple images and a video preview including gameplay shots using TIEs, Xiwings and Jedi Starfighters. The
The space maps looks pretty open. I hope they are as large as they appear.
PC version will support 64 players which is nice.
http://www.gamespot.com/ps2/action/star ... media.html
RE: Battlefront II gameplay video - includes Space Sequence
Posted: Wed Apr 20, 2005 9:52 pm
by Nimlot
Nice, space looks pretty.
RE: Battlefront II gameplay video - includes Space Sequence
Posted: Wed Apr 20, 2005 10:25 pm
by fruitymarshmallow
Is it for PS2 and Xbox only? Is there a PC version?
RE: Battlefront II gameplay video - includes Space Sequence
Posted: Wed Apr 20, 2005 11:08 pm
by guru
watching the video was like a 5 minute xmas present!
64 players in pc multi player , that was news to me and GREAT!!
this is an xbox, pc, ps2 release!

Posted: Wed Apr 20, 2005 11:39 pm
by D-nez
Did you notice the lack motion tracker/radar on the Video for both vehicle and on foot gameplay footage? I wonder if this reflect the final game or is purely for testing/demo purposes; the game is still half a year away.
Even the picture above shows the SPD droid sans radar.
Posted: Thu Apr 21, 2005 6:26 am
by arramus
Read the forums to find out what we wanted, she said.
Lower the resistance of the shields from the inside, she said.
Woot.
Apart from the AI still looking a little confused about where to go, and characters being in scenarios and time frames they shouldn't really be in, it looks like it's going to be really great. The skies will be full of laser fire and the burning debris of destruction. lol

Posted: Thu Apr 21, 2005 11:23 am
by imp_strikeforce
when i watched this the whole time i was just like
as i heard one good thing after another about all the new features and stuff ther gonna hav. i was like W00000000000000T!!!
these things were like music to m ears(to name few!)
64 players!!
NO FRAME RATE CAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!HALLELULIJA!!
much better flying!!
more vehics (including EP3 stuff)!!!!!
objective based modes

it sounded like she said more classes too
what looked like waay better maps
and the list goes on...
i cant wait

Posted: Thu Apr 21, 2005 3:07 pm
by D-nez
The fact that you can change classes at the command posts is welcomed. There are times when I choose pilot and couldn't find a vehicle so this would come in handy.
Posted: Thu Apr 21, 2005 6:29 pm
by guru
I agree with all those , we need a linux server standalone release in swbf2 so we can gt host non stop!
Posted: Thu Apr 21, 2005 6:45 pm
by EraOfDesann2005
After watching that video I have no doubt that I'll be buying Battlefront 2.
Posted: Fri Apr 22, 2005 2:56 am
by arramus
Guru wrote:I agree with all those , we need a linux server standalone release in swbf2 so we can gt host non stop!
EraOfDesann wrote:After watching that video I have no doubt that I'll be buying Battlefront 2.
I hear you clearly on that.
One minute I'll be fighting my way through laser defenses to reach a landing bay and the next I'll be disabling the defenses from the inside.
The scope of SWBFII is going to provide so much more game play and entertainment. For a gaming fan it'll be huge and for a Star Wars fan it'll be almost religious. hehe