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Posted: Wed Apr 11, 2007 10:53 pm
by Galactic_Marine
BF2-Master, I have already worked with the player model, and now have him ingame (believe me, he looks a loooot better, and buffer!) As for the scowl, you can't see it from the screenie due to the blur, but he is scowling, and he does not look at all happy to be thrown into this underwater battle. As for releasing it, I will consider it, but it will be of little value, cause he doesn't have the water bubble attack thingy.

Posted: Wed Apr 11, 2007 10:58 pm
by BF2-Master
Eh, I'd still download it, with or without the bubble.

Good job so far, must see more!

Posted: Wed Apr 11, 2007 11:41 pm
by Galactic_Marine
Actually, the map is pretty much done, except for some player models I made that I need in msh format. However, I have arranged for their exportation, and am expecting them tomorrow morning. Coincidentally, however, tomorrow my family has arranged a vacation at the beach that will last till the end of break.

Posted: Thu Apr 12, 2007 12:57 am
by Epena
Psst, kitty is wearing shorts underwater, not pants and boots!

Posted: Thu Apr 12, 2007 1:33 am
by Galactic_Marine
Aah, what the hell..

Posted: Thu Apr 12, 2007 4:54 am
by XxDepredationxX
The quarren....looks like some guy in my class that wears those tight pants and taking off his clothes after dancing club....eww mental image....but no problem to the quarren just abit strange.

Posted: Thu Apr 12, 2007 6:23 am
by The_Emperor
I totally disagree, he looks good to me :D Quarrens are supposed to look strange. I love the fact that there's gonna be Quarren, a new Fisto :shock: and the trident... Plus the cool underwater-blur effect, in combination with goodlooking textures on the objects, this looks very, very good. Looking forward to this map!

Posted: Thu Apr 12, 2007 12:14 pm
by Galactic_Marine
XxDepredationxX wrote:The quarren....looks like some guy in my class that wears those tight pants and taking off his clothes after dancing club....eww mental image....but no problem to the quarren just abit strange.
He's not wearing tight clothing....in fact, I made his pants particularly baggy, especially around the legs.

Posted: Thu Apr 12, 2007 4:51 pm
by Galactic_Marine
Hey guys, do you even think that the units should be slowed down at all? Because it kinda makes the fast parts unbelievable (for example dashattack, or the rate at which units fall)

Posted: Thu Apr 12, 2007 5:00 pm
by Elmo
Infantry (clones/droids) should definately be slowed down. But the Quarrens and Fisto shouldn't be since they are accustomed to the water. It could symoblize them being more agile in the water.

Posted: Thu Apr 12, 2007 5:02 pm
by Jawa_Killer
give every single trooper a jetpack........a slow and kinda short one......without any effect ;)

Posted: Thu Apr 12, 2007 5:12 pm
by The_Emperor
I agree with Elmo. And not just cos he's so fluffy.

Posted: Thu Apr 12, 2007 5:16 pm
by Galactic_Marine
Ok, I'm going with Elmo's idea

Posted: Fri Apr 13, 2007 12:03 am
by Epena
I talked to Astute. He said that you can slow down the jump by giving every unit a jetpack and slowing that down...and the height. And getting rid of the normal jump.

Posted: Fri Apr 13, 2007 4:59 am
by XxDepredationxX
WoOt! Thats the same as Elmo's idea. Though he created it 1st, I'm not saying that they copy each other just that maybe both of them are modders, great minds think alike I guess. :wink:

Posted: Sat Apr 14, 2007 9:43 pm
by [-108-]Gen.2Biosquad
:shock: awesome map galacticmarine!
can't wait for the beta!
keep up the good work! :D

Posted: Sun Apr 15, 2007 12:28 am
by Galactic_Marine
Hey, BF2-Master gave me the water bubble attack files, and now kit fisto uses water bubble attack!

Posted: Sun Apr 15, 2007 12:37 am
by BF2-Master
Yep, and Teancum said it's okay to use the force bubble. :D

Yay! I hope the BETA is out soon!

Posted: Sun Apr 15, 2007 1:11 am
by jangoisbaddest
Way to get around game engine limitations! Great news. I look forward to fighting "underwater."

Posted: Sun Apr 15, 2007 3:29 am
by Penguin
jangoisbaddest, resize your avatar to under 150x200 please.

PS: Galactic, try these values instead of the jetpack

ControlSpeed = "stand 1.00 1.00 1.00"
ControlSpeed = "crouch 0.70 0.60 1.00"
ControlSpeed = "prone 0.30 0.20 0.50"
ControlSpeed = "sprint 2.50 0.50 0.50"
ControlSpeed = "jet 1.50 1.25 1.25"
ControlSpeed = "jump 0.10 0.10 0.60"
ControlSpeed = "roll 0.02 0.02 0.35"
ControlSpeed = "tumble 0.00 0.00 0.10"

You'll have to change them of cause, these are just the default ones