Custom Side [solved]
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jojo3450
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Custom Side [solved]
I have followed the FRQ tutorial on how to reskinning a model such as the ep3clone trooper but when i munge the game crashes i have followed it exactly can someone give me an example of a custom side so i see what else i need.
Last edited by jojo3450 on Wed Jul 23, 2014 1:01 am, edited 1 time in total.
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thelegend
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Re: Custom Side
If you only want to reskin one trooper just create a side. Example Republic. Go to Assets/ sides and copy rep and common to your side's folder.
After that edit your skin and safe that.
Now open your lua in common/ scripts/ XXX/ XXXc_con (example). Look for the republic's readdata file.
Change SIDE to dc:SIDE.
Now munge with common and EVERYTHING checked.
Start bf2 and look for your new skin.
Ah and make sure when you safe your tga file that rl compremission is checked off.
After that edit your skin and safe that.
Now open your lua in common/ scripts/ XXX/ XXXc_con (example). Look for the republic's readdata file.
Change SIDE to dc:SIDE.
Now munge with common and EVERYTHING checked.
Start bf2 and look for your new skin.
Ah and make sure when you safe your tga file that rl compremission is checked off.
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jojo3450
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Custom Side
I want to make a side that the rifle man such as the regular clone trooper i want it to have the skin of the clone commander but have a rifle instead of a chain gun can someone tell me how i followed the frq tutorial but didnt work can someone give me the folders i would need. thanks in advance
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thelegend
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Re: Custom Side
Ah ok. Follow these steps:
Create a new side. How? You`ll find here: http://www.gametoast.com/viewtopic.php?f=27&t=12729
After that open the rep_inf_ep3_rifleman.odf and change this:
to this:
Now munge with common and EVERYTHING checked.
Start Swbf2 and look if your new side works.
Create a new side. How? You`ll find here: http://www.gametoast.com/viewtopic.php?f=27&t=12729
After that open the rep_inf_ep3_rifleman.odf and change this:
Code: Select all
GeometryName = "rep_inf_ep3trooper"
GeometryLowRes = "rep_inf_ep3trooper_low1"
FirstPerson = "REP\reptroop;rep_1st_trooper"Code: Select all
GeometryName = "rep_inf_clonecommander"
GeometryLowRes = "rep_inf_clonecommander_low1"
FirstPerson = "REP\repcomm;rep_1st_clonecommander"
ClothODF = "rep_inf_clonecommander_cape"Start Swbf2 and look if your new side works.
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jojo3450
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Re: Custom Side
i tried it but did not work
- Anakin
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Re: Custom Side
SO can you show us your lua file?? is the new map shown up in BF2??
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jojo3450
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Re: Custom Side
This is the TESc_con.lua and i did the same for TESc_con
Please be courteous and use hide tags with large walls of text/code. -Staff
EDIT
i followed the tutorial and it works now
Double posting is against the RULES; please EDIT your post instead -Staff
Hidden/Spoiler:
EDIT
i followed the tutorial and it works now
Double posting is against the RULES; please EDIT your post instead -Staff
- Anakin
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Re: Custom Side
Glad to see you could fix it
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jojo3450
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Re: Custom Side
one more question i want to make a Regular battle droid from bf1 how would i do that i have sbf1modtools can i get it from there? And if so how? thanks for helping
Last edited by jojo3450 on Sun Jul 20, 2014 1:47 pm, edited 1 time in total.
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AQT
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Re: Custom Side
Please stop double posting. And before you make any more posts, please read over, understand, and follow the Site Rules. Thanks.
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jojo3450
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Re: Custom Side
I was trying to add the arc pack/cloth/cape to a ep3 clone trooper is this correct because it did not work
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- Anakin
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Re: Custom Side
you need to hex the cloth to the other unit, too.
Please read the The FAQ / Everything You Need Thread Version 2.0 Thread. you find everything there. If you did and still have problems you can post here.
Please read the The FAQ / Everything You Need Thread Version 2.0 Thread. you find everything there. If you did and still have problems you can post here.
