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What does this munge warning mean?

Posted: Mon Jan 22, 2007 6:36 pm
by Tuskenjedi
WARNING[terrainmunge world1\YV4.TER]:ReduceTerrainTextureUsage: corner discontinuity at (88,96)
WARNING[terrainmunge world1\YV4.TER]:ReduceTerrainTextureUsage: corner discontinuity at (88,104)
0 Errors 2 Warnings
I got this after munging. Can anyone tell me what this is all about? I know they are just warnings, but I'd like to know what I'm doing wrong.

RE: What is this supposed to mean?

Posted: Mon Jan 22, 2007 7:37 pm
by trainmaster611
Were you trying to replace your .TER file? :?

RE: What is this supposed to mean?

Posted: Mon Jan 22, 2007 7:48 pm
by Darth_Z13
Maybe ReduceTerrainTextureUsage means that you've completely covered the map in one terrain and it wants a different kind? Just a thought...

RE: What is this supposed to mean?

Posted: Tue Jan 23, 2007 12:46 am
by Linus
Tuskenjedi...
Did you use a 512x512 Texture for the Terrain ?...

- Linus

RE: What is this supposed to mean?

Posted: Tue Jan 23, 2007 1:08 am
by Penguin
Ingore the above posts, there all wrong. :p

Its means you have 3 or more textures being blended. It won't crash the game but ingame where those 3 textures are blended the 2 top ones will have a hard edge and not blend ingame.

Posted: Tue Jan 23, 2007 8:37 am
by RC-1290
yea and it's really ugly in game and sometimes hard to fix...(it stayed there even tough I removed the other two :| ... than it suddenly magicly disapeared a few days later :P)

Re: RE: What is this supposed to mean?

Posted: Tue Jan 23, 2007 8:58 am
by Darth_Z13
Penguin wrote:Ingore the above posts, there all wrong. :p

Its means you have 3 or more textures being blended. It won't crash the game but ingame where those 3 textures are blended the 2 top ones will have a hard edge and not blend ingame.
I was just guessing ya know...

RE: Re: RE: What is this supposed to mean?

Posted: Tue Jan 23, 2007 7:14 pm
by Tuskenjedi
hmm, thanks everybody! This will definitely come in handy.