[Solved] Adding Weapons to flyer crashes the game
Posted: Mon Jun 22, 2020 9:16 am
I want to add Weapons to a flyer but certain weapons break it. I have two hardpoints for weapons: hp_fire1, hp_fire2. The first weapon i used was the aat laser (cis_weap_hover_aat_cannon or something) and it worked. But the weapon is garbage for shooting other Fighters so i tried adding weapons from the tiefighter, awing and arc170 but all of them cause the game to crash while loading in. Do I have to do something different compared to the aat weapon or is it easier to just create my own?
I have problems finding tutorials for setting up flyers and such anyway so any link to one would be appreciated as well.
Here is the section of my .odf for weapons (My plan is to change hp_fire2 to missiles or something but i think i wouldn't be able to do that if i cant even add starship weapons correctly):
I have problems finding tutorials for setting up flyers and such anyway so any link to one would be appreciated as well.
Here is the section of my .odf for weapons (My plan is to change hp_fire2 to missiles or something but i think i wouldn't be able to do that if i cant even add starship weapons correctly):
Code: Select all
WEAPONSECTION = 1
WeaponName = "cis_weap_hover_aat_cannon"
WeaponAmmo = 0
FirePointName = "hp_fire1"
WEAPONSECTION = 2
WeaponName = "cis_weap_hover_aat_cannon"
WeaponAmmo = 0
FirePointName = "hp_fire2"