Syth's AOTC Geonosis BETA + BFP v1.1
Posted: Fri Jan 06, 2012 7:24 pm
ModDB Battlefront Power (BFP) V1.1
GameFront Battlefront Power (BFP) V1.1
Hello again, GameToast. :jango:
I braked from programming a good while, started again this term, and back to finish some up some projects. I believe SWBF2 is 7 years old now?
I would like to rename this "SWBF2:Project" to "SWBF2:POWER" (keeping the same acronym),if the name isn't already taken.
AND:) Anyone remember Syth's Geonosis WIP? No? Maybe you will...
ATTACK OF THE CLONES: GEONOSIS == BY SYTH
Just another Geonosis? No... I watched Ep2 as 12 year-old kid in the theater, the battle scenes were pretty epic (the rest.. kinda blah). I hoped this SWBF2 map could be one of the best simulations of that. It took A LOT more troubleshooting then anticipated.
+ In-game customizable clone trooper, much equipment to choose
+ LAAT/Cs animated to drop off respawning ATTEs
+ Destroyable Core ship (ZeroEditor death animation)
+ Destroyable Acclamator ships (One is landed with LAATs, AT-XTs, LAAT/Cs; model by Wazmol)
+ Resurrected Pandemic assets: (Some of these have collision/texture imperfections)
CIS: GAT, HAG, Dwarf spider, Geo fighter, Cydon's Dreadnaught(Hidden in the outskirts towards the Spire)
REP: SPHAT (command hover), AT-XT, EP2 Jedi Starfighter(Hidden in the outskirts near landed Acclamator)
+ Hero assault with CW heroes, reskin Bara(Clone wars game) for Padme, and reskin of Pandemic jedi to Ep2 Anakin, Zam reskin
+ 3 alternating Jedi heroes (depending on when you spawn)
+ Reskin for Ep2 Anakin, and Padme(using Pandemic "Bara" model)
+ Destroy a sides ship and it loses a certain amount of reinforcements.
+ Huge map, but not empty.
+ CW Conquest, and 3 BFP Modes (Conquest, Hero Assault(custom), & Jedi vs. Droid swarm)
Have all those things been in any other SWBF2 Geonosis maps? Maybe, but it was tricky not to have it crash. Everything kind of error has crashed this map at some point.
Had to cut a few things, but it's still an epic simulation. Sounds are there, but not soundtrack (just play your separate music in the background).
Syth's Geo Custom 501st Soldier:
In the Republic Main Bunker, each euip has a region around it, enter this region and the trooper equip/stats change ONCE YOU RE-SELECT THE UNIT AT THE CP (There's also a objective-marker ingame).
This is the cleanest way to do this in SWBF2, re-spawning the character is messy.
Version 1.1 of BFP From 1.0:
+ Female technician model (From ConvertPack sides assets)
+ Duros technician model(GT/Caleb assets)
+ Reskin for rebel rocketeer
+ Re-adjusted a few jedi (AI use force-stasis now)
+ CW Hero Assault = Jedi VS. 501st
+ Mustafar Obi vs. Ani
+ Enhanced IG-88 model(from Darth D.U.C.K, FragMe, CodeRez)
+ Enhanced Stormtrooper model
+ Droid commando(from Manderek)
+ Subtle changes(Localization)
+ Things I don't mention
GameFront Battlefront Power (BFP) V1.1
Hello again, GameToast. :jango:
I braked from programming a good while, started again this term, and back to finish some up some projects. I believe SWBF2 is 7 years old now?
I would like to rename this "SWBF2:Project" to "SWBF2:POWER" (keeping the same acronym),if the name isn't already taken.
AND:) Anyone remember Syth's Geonosis WIP? No? Maybe you will...
ATTACK OF THE CLONES: GEONOSIS == BY SYTH
Just another Geonosis? No... I watched Ep2 as 12 year-old kid in the theater, the battle scenes were pretty epic (the rest.. kinda blah). I hoped this SWBF2 map could be one of the best simulations of that. It took A LOT more troubleshooting then anticipated.
+ In-game customizable clone trooper, much equipment to choose
+ LAAT/Cs animated to drop off respawning ATTEs
+ Destroyable Core ship (ZeroEditor death animation)
+ Destroyable Acclamator ships (One is landed with LAATs, AT-XTs, LAAT/Cs; model by Wazmol)
+ Resurrected Pandemic assets: (Some of these have collision/texture imperfections)
CIS: GAT, HAG, Dwarf spider, Geo fighter, Cydon's Dreadnaught(Hidden in the outskirts towards the Spire)
REP: SPHAT (command hover), AT-XT, EP2 Jedi Starfighter(Hidden in the outskirts near landed Acclamator)
+ Hero assault with CW heroes, reskin Bara(Clone wars game) for Padme, and reskin of Pandemic jedi to Ep2 Anakin, Zam reskin
+ 3 alternating Jedi heroes (depending on when you spawn)
+ Reskin for Ep2 Anakin, and Padme(using Pandemic "Bara" model)
+ Destroy a sides ship and it loses a certain amount of reinforcements.
+ Huge map, but not empty.
+ CW Conquest, and 3 BFP Modes (Conquest, Hero Assault(custom), & Jedi vs. Droid swarm)
Hidden/Spoiler:
Had to cut a few things, but it's still an epic simulation. Sounds are there, but not soundtrack (just play your separate music in the background).
Syth's Geo Custom 501st Soldier:
In the Republic Main Bunker, each euip has a region around it, enter this region and the trooper equip/stats change ONCE YOU RE-SELECT THE UNIT AT THE CP (There's also a objective-marker ingame).
This is the cleanest way to do this in SWBF2, re-spawning the character is messy.
Version 1.1 of BFP From 1.0:
+ Female technician model (From ConvertPack sides assets)
+ Duros technician model(GT/Caleb assets)
+ Reskin for rebel rocketeer
+ Re-adjusted a few jedi (AI use force-stasis now)
+ CW Hero Assault = Jedi VS. 501st
+ Mustafar Obi vs. Ani
+ Enhanced IG-88 model(from Darth D.U.C.K, FragMe, CodeRez)
+ Enhanced Stormtrooper model
+ Droid commando(from Manderek)
+ Subtle changes(Localization)
+ Things I don't mention

