time bomb exp
Moderator: Moderators
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Abiter_b
time bomb exp
i was wondering how you can make a time bomb send out a buff amin insted of the explosion?
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Darth_Z13
- Jedi High Council

- Posts: 2275
- Joined: Sat Jun 17, 2006 9:51 am
- xbox live or psn: Xanthius Wylon
- Location: Canada
RE: time bomb exp
Yes you can. Say I wanted to give a CIS time bomb a Magnaguard's Neuro Poison, here's what I would have to do...
1. Open cis_weap_inf_timebomb_destroyed_exp.odf. and erase everything in it. Paste this into it.
2. Open com_weap_inf_timebomb_exp.odf. Erase everything in it. Paste this into it.
And munge normally. I haven't tested this but I'm pretty sure it will work.
1. Open cis_weap_inf_timebomb_destroyed_exp.odf. and erase everything in it. Paste this into it.
Code: Select all
[ExplosionClass]
ClassLabel = "explosion"
[Properties]
Damage = "0.0"
DamageRadiusInner = "0.0"
DamageRadiusOuter = "0.0"
Push = "0.0"
PushRadiusInner = "0.0"
PushRadiusOuter = "0.0"
Shake = "0.0"
ShakeLength = "0.0"
ShakeRadiusInner = "0.0"
ShakeRadiusOuter = "0.0"
WaterEffect = "com_sfx_watersplash_sm"
Effect = "com_sfx_buff_poison"
Decal = "decal_explosion"
LightColor = "46 252 5 150"
LightRadius = "0.0"
LightDuration = "0.0"
PersonScale = "1.0"
DroidScale = "1.0"
BuildingScale = "0.5"
AnimalScale = "1.0"
VehicleScale = "1.0"
SoundProperty = "com_buff_fire"Code: Select all
[OrdnanceClass]
ClassParent = "com_weap_inf_buff_ord"
[Properties]
DebuffDamageTimer = "15"
DebuffDamageRate = "30"
AffectFriends = "0" // default is 1. should the ordnance affect friends.
AffectEnemies = "1" // default is 1. should the ordnance affect enemies.
ApplyOnOwnerIfOnOthers = "0"- SBF_Dann_Boeing
- Groove Walrus

- Posts: 1529
- Joined: Wed Aug 31, 2005 11:33 pm
- xbox live or psn: No gamertag set
- Location: An Igloo High Upon a Mountain Top
RE: time bomb exp
don't think it does, i've tried many ways to have an exp emit some type of ordnance like that but it wont work. u may see those green things they prolly wont do anything.
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Abiter_b
tryed that and came up with these errors in game u couldnt use the timebomb
the files are all there tho?
Code: Select all
Message Severity: 2
.\Source\Ordnance.cpp(510)
Ordnance "abc_weap_inf_timebomb_ord" missing expire explosion "abc_weap_inf_timebomb_exp"
Message Severity: 3
.\Source\WeaponDispenser.cpp(573)
Dispenser missing entity class "abc_weap_inf_timebomb_ord"