Anti-force droids?
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Syth
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Anti-force droids?
Whats with droids not being affected by force push/pull? Its annoying because thats what we saw force push being used on the most and it doesnt ever work on droids. Does anyone know why this is?
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ARC_Commander
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RC-1290
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Syth
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RC-1290
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darthtrogsasea
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When I play the game, I can successfully push them about 75% of the time
and the other 25% the droid looks like hes cruoching for a split second but can still move. So that means that you didn't miss but there is something wrong with the model 
I think it might have something to do with the model structure just being a bunch of little beams and metal pieces put together. You would have to change the model to fix this gltich.
The reason you can never push the droideka is because its actually a vehicle spawning as a unit (one of the few brilliant achivements on Lucasart's part). Obviously you can't push a vehicle
I think it might have something to do with the model structure just being a bunch of little beams and metal pieces put together. You would have to change the model to fix this gltich.
The reason you can never push the droideka is because its actually a vehicle spawning as a unit (one of the few brilliant achivements on Lucasart's part). Obviously you can't push a vehicle
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Syth
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Something like force wave doesnt require aiming, but it doesnt work 1/3 the time i use it. It might have something to do with skeletal structure or the model like suggested, but in the sbds case it shouldnt be the model (it does work most the time with the sbd though).
But theres many different skelitons that models use and they dont have problems. And "aiming" is irevelant to the problem anyways becuase push/pulls use a ray, you would have to miss on purpose almost.
In any case its annoying, i guess there isnt an easy fix to it.
But theres many different skelitons that models use and they dont have problems. And "aiming" is irevelant to the problem anyways becuase push/pulls use a ray, you would have to miss on purpose almost.
In any case its annoying, i guess there isnt an easy fix to it.
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RC-1290
Well I allready checked those files and there is nothing in there.darthtrogsasea wrote:how about checking the force psuh/force pull weapon files
or even the units that use the weapon
its certanly not the "droid" class label because grevoius gets pulled
85-90% of the time most droids are like 1 in 3
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It might indeed be some kind of animation problem. Not loading the right animation for the battledroids. OR it could be that force push is calculated from the ground, wich would mean that it's hard to aim at them becouse their feet are smaller. But I think that is a stupid suggestion
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Syth
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Maybe. I noticed that when i use push it still does damage (i gave my force push damage) but at the same time doesnt (usually) push.RC-1290 wrote:Well I allready checked those files and there is nothing in there.darthtrogsasea wrote:how about checking the force psuh/force pull weapon files
or even the units that use the weapon
its certanly not the "droid" class label because grevoius gets pulled
85-90% of the time most droids are like 1 in 3
---
It might indeed be some kind of animation problem. Not loading the right animation for the battledroids. OR it could be that force push is calculated from the ground, wich would mean that it's hard to aim at them becouse their feet are smaller. But I think that is a stupid suggestion.
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RC-1290
