Getting our mods to a larger audience: Consoles?
Posted: Sat Sep 10, 2005 7:50 am
Many a newbie has asked how to get mods onto say, an xbox.
I say its about time we found out!*
What would it take, I don't have an xbox exactly, but maybe somone does.
Can you transfer windows folders from a cd to xbox? If not, a physical transplant of the gard drive to and from a local pc may have to do. . .
After that, the game may have to be hackyishly-patched to play mod maps. .
Perhaps someone who is an expert in what the difference is with console file formats and who is familiar with the SWBF code could help. (Yeah, ok, Psych0fred is the only one who has the remote possibility of saying something knowledgeable in response to this)
*If it's not too time consuming
I say its about time we found out!*
What would it take, I don't have an xbox exactly, but maybe somone does.
Can you transfer windows folders from a cd to xbox? If not, a physical transplant of the gard drive to and from a local pc may have to do. . .
After that, the game may have to be hackyishly-patched to play mod maps. .
Perhaps someone who is an expert in what the difference is with console file formats and who is familiar with the SWBF code could help. (Yeah, ok, Psych0fred is the only one who has the remote possibility of saying something knowledgeable in response to this)
*If it's not too time consuming