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Path question regarding *.LUA files...

Posted: Mon Jul 04, 2005 9:16 am
by Leviathan
Hello all !

I've succeeded in creating a custom "mission.lvl" file which could replace the one present in "GameData\Data\_LVL_PC". I've done that to force shipped maps to use custom sides located in the "AddOn" folder. All I need to know is the path I must enter in the "ReadDataLine" of the shipped *.LUA files to use my new sides on original worlds. (Kamino, Naboo, Kashyyyk, etc...)
I know it isn't something like "dc:SIDE\\imp.lvl", cause my custom "mission.lvl" isn't in the "AddOn" folder...

Thanks for your help !... :)

RE: Path question regarding *.LUA files...

Posted: Wed Jul 06, 2005 8:33 am
by Leviathan
OK, I'm going to try that...
Thanks to you, fred !... :wink:

RE: Path question regarding *.LUA files...

Posted: Wed Jul 06, 2005 8:58 am
by Leviathan
You're a true genius, fred ! It worked ! :D
I've placed my tweaked "imp.lvl" file in "AddOn\SIDE", and I entered this path in Rhen Var's first map (With the AT-AT) : "ReadDataFile("..//..//AddOn\\SIDE\\imp.lvl",".

PS : Do you know if it is possible to get "core.lvl" source files ? (The one located in "GameData\Data\_LVL_PC")