Path question regarding *.LUA files...
Posted: Mon Jul 04, 2005 9:16 am
Hello all !
I've succeeded in creating a custom "mission.lvl" file which could replace the one present in "GameData\Data\_LVL_PC". I've done that to force shipped maps to use custom sides located in the "AddOn" folder. All I need to know is the path I must enter in the "ReadDataLine" of the shipped *.LUA files to use my new sides on original worlds. (Kamino, Naboo, Kashyyyk, etc...)
I know it isn't something like "dc:SIDE\\imp.lvl", cause my custom "mission.lvl" isn't in the "AddOn" folder...
Thanks for your help !...
I've succeeded in creating a custom "mission.lvl" file which could replace the one present in "GameData\Data\_LVL_PC". I've done that to force shipped maps to use custom sides located in the "AddOn" folder. All I need to know is the path I must enter in the "ReadDataLine" of the shipped *.LUA files to use my new sides on original worlds. (Kamino, Naboo, Kashyyyk, etc...)
I know it isn't something like "dc:SIDE\\imp.lvl", cause my custom "mission.lvl" isn't in the "AddOn" folder...
Thanks for your help !...