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Re: Endor: Death Watch Bunker 2.0
Posted: Wed Jun 29, 2011 10:23 am
by Eggman
I finished the campaign and played a round of conquest on both sides, and I loved it all. Out of all the campaign missions I've played, this one is hands down my favorite. You should really be proud of your work here.

Re: Endor: Death Watch Bunker 2.0
Posted: Wed Jun 29, 2011 2:49 pm
by AQT
@Helkaan, MrCrayon, Nihillo, Eggman, and RED: I'm very glad to hear that you all enjoyed this map very much (or the campaign, specifically). Thanks for your comments and feedback; I really appreciate them. It has given me the thought and encouragement to do another related mission, so thanks for that as well.
Eggman wrote:Out of all the campaign missions I've played, this one is hands down my favorite.
Really?

I find that hard to believe, but I'll accept. I remember being extremely excited to play your very first Aldura campaign, so this means a lot coming from you.

Re: Endor: Death Watch Bunker 2.0
Posted: Wed Jun 29, 2011 4:04 pm
by Eggman
AQT wrote:
Eggman wrote:Out of all the campaign missions I've played, this one is hands down my favorite.
Really?

I find that hard to believe, but I'll accept. I remember being extremely excited to play your very first Aldura campaign, so this means a lot coming from you.

I really mean it. I really like Mav's Rebel Ops missions, and I still have a soft spot for my own Aldura missions, but I think this mission took the best qualities of all of those and improved upon them. It had a perfect blend of action and puzzle-solving, and the overall pacing was great. Just when I thought the mission was over, you threw in the extra boss battle to let the player go crazy and just enjoy blowing stuff up.
Re: Endor: Death Watch Bunker 2.0
Posted: Wed Jun 29, 2011 11:38 pm
by kinetosimpetus
Just played the campaign. Took me two tries to beat... -.- Very nicely made; map, units, and campaign.
Re: Endor: Death Watch Bunker 2.0
Posted: Sat Jul 09, 2011 11:29 am
by Noobasaurus
The campaign was hard for me, especially on the first time since I didn't beat it. But once I
did beat it, I was happy and excited at the fact that I beat a custom campaign map, since I could never beat Mav's Rebel Ops missions.
The other modes were very nice too, along with the custom sounds and such. Good work, I like it a lot!

Re: Endor: Death Watch Bunker 2.0
Posted: Sun Jul 10, 2011 10:50 pm
by Tears2Roses
Nice map! I like it! I have one question though, how do you add underground trenches/tunnels?
Re: Endor: Death Watch Bunker 2.0
Posted: Sun Jul 10, 2011 10:57 pm
by acryptozoo
Tears2Roses wrote:Nice map! I like it! I have one question though, how do you add underground trenches/tunnels?
use a entrance that has a terrain cutter then place the tunnel models underground
alot of the hoth models and sky's caves have entrances with terrain cutters
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Jul 11, 2011 12:38 am
by CalvaryCptMike
I must really be lame at this game because I couldn't get very far in this level at all.
It was awesome though to say the least.
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Jul 11, 2011 12:45 am
by THEWULFMAN
CalvaryCptMike wrote:I must really be lame at this game because I couldn't get very far in this level at all.
It was awesome though to say the least.
Not lame, but I bet you didnt use any FC commands to try to win did you? I didnt either, and I haven't finished the campaign yet, I fired point blank range at the final boss(preventing any spoilers at all here), and I killed him, but I died as well, it was my last life.
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Jul 11, 2011 1:19 am
by CalvaryCptMike
CalvaryCptMike wrote:I am really lame at this game and couldn't get very far in this level at all.
It was awesome though to say the least.
Fixed!

I only tried it about three times though

. Then I just played regular conquest.
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Jul 18, 2011 12:58 pm
by R8-Q88
Wonderful map AQT! The prop placement is great. I just cant figure out how to turn off the shield after you kill the ewoks. The earlier hint didn't help either, seeing as I've never seen the movie!

Re: Endor: Death Watch Bunker 2.0
Posted: Mon Jul 18, 2011 1:30 pm
by THEWULFMAN
R8-Q88 wrote:Wonderful map AQT! The prop placement is great. I just cant figure out how to turn off the shield after you kill the ewoks. The earlier hint didn't help either, seeing as I've never seen the movie!

Spoiler Alert!
Re: Endor: Death Watch Bunker 2.0
Posted: Tue Jul 19, 2011 2:26 pm
by CressAlbane
I played this and it was great.
SPOILER:
Re: Endor: Death Watch Bunker 2.0
Posted: Tue Jul 19, 2011 7:16 pm
by Nihillo
CressAlbane wrote:SPOILER:
I agree, that was a nice little surprise.
Re: Endor: Death Watch Bunker 2.0
Posted: Sun Jul 31, 2011 6:55 pm
by Starconor
great map.
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Aug 01, 2011 7:03 pm
by Executer94
So I played this yesterday night and finally got to the Death Watch leader who killed me with his seismic shots...
Anyways great map! I like how you added with effect a muzzleflash to the turrets!
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Aug 01, 2011 7:06 pm
by THEWULFMAN
Executer94 wrote:How did you give the troopers this "look around" animation?
This happens in the stock game too if you know where to look for it. They will use it whenever they are set to defend something, like a flag.
Re: Endor: Death Watch Bunker 2.0
Posted: Mon Aug 01, 2011 7:08 pm
by ARCTroopaNate
I can't wait to get home so I can test the map!
Re: Endor: Death Watch Bunker 2.0
Posted: Tue Aug 02, 2011 12:32 am
by ShadowWing
I must be one of the worst players on this planet:
Re: Endor: Death Watch Bunker 2.0
Posted: Tue Aug 02, 2011 1:00 am
by Nihillo
ShadowWing wrote:I must be one of the worst players on this planet:
Not really, I was stuck in those parts for a lot of time too. I must have spent 15 minutes trying to figure out how to take out the shields.