CORUSCANT:MILITARY BASE
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11of3
CORUSCANT:MILITARY BASE
I am working on a map set at a military base on Coruscant,set just before the start of E3.I really want to rescale the republic landers and the trade fed landers,but everything I try sems to fail.Could somebody please give me a step by step guide.Here are a couple of screenshots of the map so far.
http://img.photobucket.com/albums/v631/jedims/CM1.jpg
http://img.photobucket.com/albums/v631/jedims/CM2.jpg
http://img.photobucket.com/albums/v631/jedims/CM1.jpg
http://img.photobucket.com/albums/v631/jedims/CM2.jpg
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Qdin
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RE: CORUSCANT:MILITARY BASE
hmm... looks good
I'd wish I could help ya
but that REP Lander, what size do you then want it to have? - since you want to re-scale it
I'd wish I could help ya
but that REP Lander, what size do you then want it to have? - since you want to re-scale it
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DeadEdJ
Those tower blocks in the second pic, not the "mall"s either side, but the ones in the middle; where did u get them from, or did u make them?
In answer to ur question about scaling, in the odf u put under geometry name:
GeometryScale = 5.0
and then make a .mshoption file like others u can find in the assets, but in it put:
-scale 5.0
In answer to ur question about scaling, in the odf u put under geometry name:
GeometryScale = 5.0
and then make a .mshoption file like others u can find in the assets, but in it put:
-scale 5.0
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Leviathan
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BlackHawk549
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Leviathan
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DeadEdJ
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Delta_57_Dash
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JabbaLovesLava
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Looks great!
Edit- Maybe you should ask Rends if you can borrow his Coruscant sky. These two maps would go great together!
Edit- Maybe you should ask Rends if you can borrow his Coruscant sky. These two maps would go great together!
Last edited by EraOfDesann on Sun Jun 19, 2005 2:00 pm, edited 1 time in total.
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11of3
Thanks for all the positive feedback.No new models in this map just the Bespin buildings added together,flipped etc.I would like to double the size of the landers.I have made a msh option file with .mshoption and msh.option but it has not worked.The edits to the ODF files work but thats only for the editor.Once I get this map finished I will try and finish(DO OR DO NOT THERE IS NO TRY-D`OH)my Deathstar II map.Yes thats one of mine.First map I set about making.bit off more than I can chew me thinks!
http://img.photobucket.com/albums/v631/ ... DSII17.jpg
http://img.photobucket.com/albums/v631/ ... DSII18.jpg
http://img.photobucket.com/albums/v631/ ... DSII13.jpg
http://img.photobucket.com/albums/v631/jedims/DSII7.jpg
http://img.photobucket.com/albums/v631/ ... DSII17.jpg
http://img.photobucket.com/albums/v631/ ... DSII18.jpg
http://img.photobucket.com/albums/v631/ ... DSII13.jpg
http://img.photobucket.com/albums/v631/jedims/DSII7.jpg
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Delta_57_Dash
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Grievous
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11of3
I can`t get rep lander to resize!!
here`s the ODF file
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "rep_lander.msh"
GeometryScale = 2.0
[Properties]
GeometryName = "rep_lander"
LowResModel = "rep_lander_lowrez"
this works for zeroeditorbut not the game
here`s a rep_lander.mshoption file I made
-nocollision -Scale 2.0
and another try rep_lander.msh.option
-nocollision -Scale 2.0
still no joy.what am I doing wrong?
here`s the ODF file
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "rep_lander.msh"
GeometryScale = 2.0
[Properties]
GeometryName = "rep_lander"
LowResModel = "rep_lander_lowrez"
this works for zeroeditorbut not the game
here`s a rep_lander.mshoption file I made
-nocollision -Scale 2.0
and another try rep_lander.msh.option
-nocollision -Scale 2.0
still no joy.what am I doing wrong?
