PC Mungelog Question
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- Maveritchell
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Re: PC Mungelog Question
You're missing and end bracket at line 90 in your .lua. Fix it and the errors go away.
- MrZora
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Re: PC Mungelog Question
Code: Select all
ReadDataFile("dc:SIDE\\brigade.lvl",
"brigade_inf_***",
"brigade_inf_***",
"brigade_inf_***",
"brigade_inf_***"
"brigade_inf_***", <-- line 90
"brigade_inf_***", <-- Other Unit
"brigade_inf_***" <-- Other Unit
"brigade_inf_***") <-- Other Unit- AceMastermind
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Re: PC Mungelog Question
line 89 = comma missing at the end
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Fingerfood
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Re: PC Mungelog Question
If you have more than 6 units (besides hero) then don't you need to add something? I'm not sure, but look at a eli script and try inserting whatever's there.
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Xavious
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Re: PC Mungelog Question
You're missing another comma at line 92.
- MrZora
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Re: PC Mungelog Question
I placed that comma(line 92) after learning that I forgot 89's comma.
- [RDH]Zerted
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Re: PC Mungelog Question
I've never seen that error before. Post your error log and lua.WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
- Maveritchell
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Re: PC Mungelog Question
That happens all the time when you're munging models. It can be ignored.[RDH]Zerted wrote:I've never seen that error before. Post your error log and lua.WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
- Maveritchell
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Re: PC Mungelog Question
When Zerted asked for your error log, he wasn't referring to the munge error log, which only happens occasionally. He was asking to see your BF2log, which always is generated every time you test your map with BF2Modtools.exe.
- MrZora
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Re: PC Mungelog Question
I tried to use "BF2Mottools.exe", but it said:Maveritchell wrote:When Zerted asked for your error log, he wasn't referring to the munge error log, which only happens occasionally. He was asking to see your BF2log, which always is generated every time you test your map with BF2Modtools.exe.
"This application has failed to start because binkw32.dll was not found."
How can I obtain this without re-installing the modtools?
- Maveritchell
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Re: PC Mungelog Question
From the FAQ:
Question: Why won't BF2_modtools.exe run? I get a binkw32.dll error.
Answer: You need to copy the file to your Battlefront II/Gamedata folder and run it from there
- MrZora
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Re: PC Mungelog Question
I copied it into "C:\Program Files\LucasArts\Star Wars Battlefront II\GameData"
Now it says "Please insert CD 1"
Now it says "Please insert CD 1"
- Maveritchell
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Re: PC Mungelog Question
Are you running the CD version? Is the CD in?
If you're not running the CD version, please, continue to read the FAQ:
If you're not running the CD version, please, continue to read the FAQ:
Question: My map keeps crashing. What's wrong?
Answer: Could be lots of things. If you have the CD version, you can run BF2_modtools.exe, which produces a debug output called BFront2.log. Thanks to [RDH]Zerted, those with the DVD version can now get that same log. For information, VISIT THIS LINK.
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Caleb1117
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Re: PC Mungelog Question
For one thing, looks like your missing Kiyadi's .combo, and .anim .zafbin and .zaabin files.
Did you copy them to the right places in your side?
Did you copy them to the right places in your side?
- MrZora
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Re: PC Mungelog Question
I have got everything working!
I am all set.
Extreme thanks!
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This may be locked now.
I am all set.
Extreme thanks!
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This may be locked now.
