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Three odd problems

Posted: Sat Apr 18, 2009 6:31 pm
by [TFA]Padawan_Fighter
Hey...so I made my map and munged it, but I encountered three strange bugs, and I wonder how to fix them.

1: How do I get rid of that annoying blue haze that comes with the default map?

2: At one corner of the map, everything seems to be all stretched. Here's a picture:
Hidden/Spoiler:
[attachment=2]stretched1.jpg[/attachment]
3: All my objects are placed at another location for some reason. :?
Hidden/Spoiler:
[attachment=1]misplaced1.jpg[/attachment]
Here's what it all looks like in ZE:
Hidden/Spoiler:
[attachment=0]whereitshouldbe.jpg[/attachment]
If one of you has an answer to these problems, I would appreciate that :)

Re: Three odd problems

Posted: Sat Apr 18, 2009 6:50 pm
by Teancum
Did you ever resize your map? It MUST be a power of 2, and perfectly square.

Re: Three odd problems

Posted: Sat Apr 18, 2009 9:26 pm
by [TFA]Padawan_Fighter
Yeah...its 136 x 136.


How do I resize my map after I've already set its dimensions? Sorry if I sound rude, but how do I?

Re: Three odd problems

Posted: Sat Apr 18, 2009 9:30 pm
by ryukaji
Teancum wrote:Did you ever resize your map? It MUST be a power of 2, and perfectly square.
[TFA]Padawan_Fighter wrote:Yeah...its 136 x 136.


How do I resize my map after I've already set its dimensions? Sorry if I sound rude, but how do I?
136 is not a power of two. a power of two is like 128,256,512 and you resize in ZE by pressing terrain in the upper right corner and create new terrain.

Re: Three odd problems

Posted: Sat Apr 18, 2009 9:38 pm
by Teancum
[TFA]Padawan_Fighter wrote:Yeah...its 136 x 136.


How do I resize my map after I've already set its dimensions? Sorry if I sound rude, but how do I?
You can't. You will have to start over. Valid sizes are a power of 2, so 64x64, 128x128, 256x256, etc.

Re: Three odd problems

Posted: Sat Apr 18, 2009 10:26 pm
by [TFA]Padawan_Fighter
Aw man. Well is there a way to save all my objects? Cause I worked pretty hard on them.

ryukaji wrote:136 is not a power of two.

I know that, I was asking how to resize it. :roll:

Re: Three odd problems

Posted: Sat Apr 18, 2009 10:40 pm
by Teancum
If you put your map back to a standard size you should only lose the work on your terrain.

Re: Three odd problems

Posted: Sun Apr 19, 2009 8:24 am
by YaNkFaN
in order to resize it just do the same thing you did to make it 136x136 but instead change it to a power of 2 and you should be fine also tean is right you won't lose objects but you will lose terrain height and texturing.