Full localize?

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ARC_Commander
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Full localize?

Post by ARC_Commander »

Is there anything particular that has to be done in order to create a core.lvl that contains the localizations for every single map? Basically, I'm trying to add unit names to all the new units in BFX, which would require replacing core.lvl.
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Thunder
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Re: Full localize?

Post by Thunder »

just make the names with add key then munge and well all done and copy the core.lvl and replace it in _LVL_PC
if you want me to do it for you i am here to help
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Re: Full localize?

Post by ARC_Commander »

I know how to do a localize. I'm just asking, are there any special steps involved for making a replacement for the game's core.lvl?
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REivEN
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Re: Full localize?

Post by REivEN »

Hey Thunder i could use your help :)
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Teancum
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Re: Full localize?

Post by Teancum »

Thunder wrote:just make the names with add key then munge and well all done and copy the core.lvl and replace it in _LVL_PC
if you want me to do it for you i am here to help
Nope, there's a LOT more to the shipped core.lvl than localization, trust me. You can't just copy it from a mod map and call it good.
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Re: Full localize?

Post by ARC_Commander »

Yeah, that's what I was wondering...
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