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Anyone know how to give players points?

Posted: Tue Aug 01, 2006 2:33 pm
by [RDH]Zerted
I'm almost finished with my Deathmatch game mode. The main problem I'm having is that I can't award anyone doing good. I haven't been able to figure out how to give a player some extra points. Does anyone have any ideas on how to do this?

Posted: Wed Aug 02, 2006 9:10 am
by xwingguy
I found this in ObjectiveSpaceAssault. It's the only thing like it that I can find:

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AddSpaceAssaultDestroyPoints(killer, GetEntityName(objectPtr))
He's it's context:

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	OnObjectKillName(
		function (objectPtr, killer)
			self:OnCriticalSystemDestroyed(name, pointValue)
			AddSpaceAssaultDestroyPoints(killer, GetEntityName(objectPtr))
			SetProperty(objectPtr, "MaxHealth", 99999999999.0)		--effectively makes the object un-repairable
			self:UpdateObjectiveMessage(name)
		end,
		name
		)
NOTE: It may also require that this line exists. I can't find AddSpaceAssaultDestroyPoints() is defined so I assume that you need this line before it is used.

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SpaceAssaultEnable(true)	


Edit: Wow...I just noticed that you could ask for the objectPtr instead of just object....