Fighter dies, removing objects via lua [Solved]
Posted: Sun Jul 13, 2014 11:26 am
Hi,
i have a problem with a fighter. I added it on hoth with a custom lyr file, but after a while the fighter dies and than respawn. and that not once but all the time.
I used the same method for the secret hangar and there is no problem with the fighters.
Also i thought it would be nicer to have the fighter here instead of the falcon. But how can i remove it??
I already tryed this:
i have a problem with a fighter. I added it on hoth with a custom lyr file, but after a while the fighter dies and than respawn. and that not once but all the time.
I used the same method for the secret hangar and there is no problem with the fighters.
Hidden/Spoiler:
I already tryed this:
Code: Select all
KillObject("wagsd")
KillObject("falconl7")
KillObject("falconl6")
KillObject("falconl8")
KillObject("falconl9")
KillObject("falcon1")Hidden/Spoiler: