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Re: SWBF2 Glamour Shots the Third

Posted: Mon Jan 30, 2012 9:52 pm
by Eggman
Glad to see one of my old maps in there, but Aldura isn't a forzen planet. :wink: It just happens to use a bunch of Rhen Var assets that really should have been reskinned.

Re: SWBF2 Glamour Shots the Third

Posted: Mon Jan 30, 2012 11:55 pm
by Cerfon Rournes
[Padawan]Helkaan wrote:Mhh... What is he doing exactly?
He just got hit with a thermal detonator.
:P

Re: SWBF2 Glamour Shots the Third

Posted: Sat Feb 18, 2012 12:30 pm
by Lephenix
Warning ,big pics (1920x1080):
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Re: SWBF2 Glamour Shots the Third

Posted: Sun Feb 19, 2012 12:24 pm
by Locutus
MandeReks' Two-saber Grievous in action! :D
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Re: SWBF2 Glamour Shots the Third

Posted: Sun Feb 19, 2012 5:05 pm
by Twilight_Warrior
Question: doesn't Grevious NORMALLY have two sabers?

Re: SWBF2 Glamour Shots the Third

Posted: Sun Feb 19, 2012 5:14 pm
by THEWULFMAN
Twilight_Warrior wrote:Question: doesn't Grevious NORMALLY have two sabers?


Technically, no. Stock Grievous has four sabers. Only two of which are turned on, except with a couple of his moves. Specifically his third combo move, and I think his sprint attack too.

Manderek's Grievous only has two sabers at any time.

Re: SWBF2 Glamour Shots the Third

Posted: Sun Feb 19, 2012 5:21 pm
by Twilight_Warrior
THEWULFMAN wrote:
Twilight_Warrior wrote:Question: doesn't Grevious NORMALLY have two sabers?


Technically, no. Stock Grievous has four sabers. Only two of which are turned on, except with a couple of his moves. Specifically his third combo move, and I think his sprint attack too.

Manderek's Grievous only has two sabers at any time.
But what was displayed was the jump attack, which is only two sabers in the stock game. Don't get all "technicality" with me, I've been playing this game for 6 and a half years, just as you have. I know there are 4 sabers during the combo and dash, but the move displayed was the jump attack, which has always been two sabers.

Re: SWBF2 Glamour Shots the Third

Posted: Sun Feb 19, 2012 7:07 pm
by THEWULFMAN
Twilight_Warrior wrote:
THEWULFMAN wrote:
Twilight_Warrior wrote:Question: doesn't Grevious NORMALLY have two sabers?


Technically, no. Stock Grievous has four sabers. Only two of which are turned on, except with a couple of his moves. Specifically his third combo move, and I think his sprint attack too.

Manderek's Grievous only has two sabers at any time.
But what was displayed was the jump attack, which is only two sabers in the stock game. Don't get all "technicality" with me, I've been playing this game for 6 and a half years, just as you have. I know there are 4 sabers during the combo and dash, but the move displayed was the jump attack, which has always been two sabers.
Whoa there, cool your ion engines. I'm not attacking your SWBF2 knowledge, I'm talking from a modding perspective. At all times the stock Grievous has four sabers in his hands, with two ignited most of the time, as you know. If this was the stock Grievous, you would be able to see the two unlit sabers in his hands. Manderek's Grievous only has two sabers, one in each hand as you can see in the screenshot.

That's all I meant by "technically".

Re: SWBF2 Glamour Shots the Third

Posted: Sun Apr 01, 2012 10:29 pm
by AQT
A screenshot from something I was working on:
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Re: SWBF2 Glamour Shots the Third

Posted: Sun Apr 01, 2012 11:10 pm
by Marth8880
:O! That looks AMAZING!

Re: SWBF2 Glamour Shots the Third

Posted: Mon Apr 02, 2012 2:49 am
by lucasfart
Looks pretty good! There've been so many unfinished Blood Gulch maps (I'm assuming thats what the map is) its not even funny. :) Just finish it, and everyone'll love you. :P

Re: SWBF2 Glamour Shots the Third

Posted: Mon Apr 02, 2012 3:50 am
by AQT
Yep, it's Blood Gulch! And yeah, it sure does seem like everyone else gave up on their own rendition of it. :lol: Thanks for the comments!

Re: SWBF2 Glamour Shots the Third

Posted: Mon Apr 02, 2012 4:22 am
by SpartanA259
Looking really cool.

Re: SWBF2 Glamour Shots the Third

Posted: Mon Apr 02, 2012 9:04 am
by THEWULFMAN
Looks great AQT! :) Really nice job on the cliff(s).

Re: SWBF2 Glamour Shots the Third

Posted: Mon Apr 02, 2012 5:23 pm
by Cerfon Rournes
AQT wrote:A screenshot from something I was working on:
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Re: SWBF2 Glamour Shots the Third

Posted: Tue Apr 03, 2012 5:35 pm
by Dakota
Dakota wrote:good pictures.

i would post an animated picture that is sort of like a stop motion that took me 20 minutes to make but i can't seem to get it uploaded to most places due to size and also it stops half way through the show.

i just remembered that this thread exsists and also that i fixed my picture.
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Re: SWBF2 Glamour Shots the Third

Posted: Wed Apr 04, 2012 9:35 am
by Delta-1035
AQT wrote:A screenshot from something I was working on:
LOL! I can't believe it! :lol: I'm making almost the same mod! Look at these:
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Re: SWBF2 Glamour Shots the Third

Posted: Wed Apr 04, 2012 11:32 am
by THEWULFMAN
Looks pretty nice there Delta. :)

Re: SWBF2 Glamour Shots the Third

Posted: Wed Apr 04, 2012 3:41 pm
by Marth8880
Delta-1035 wrote:
AQT wrote:A screenshot from something I was working on:
LOL! I can't believe it! :lol: I'm making almost the same mod! Look at these:
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Looks pretty good, except I'd recommend hex-editing the Dark Trooper's specular attributes into the Covenant Elite's unit model. If you want, I can PM you mine which has that done.

Re: SWBF2 Glamour Shots the Third

Posted: Wed Apr 04, 2012 7:23 pm
by AQT
Delta-1035 wrote:LOL! I can't believe it! :lol: I'm making almost the same mod!
I can believe it for two reasons: 1) The Halo series is popular, and 2) Most Gametoast members have played the Halo games and still mod SWBF2. So it is very likely for more than one Gametoast members to do a map (in my case) or mod (in your case, I presume) based on this game franchise. As a matter of fact, SpartanA59 started a Blood Gulch map some time ago and stated a few posts up that he is still working on it. Culver, his predecessor, also did the same until he lost his source files. It is also evident that Lucasfart is working a mod based on some aspect of the Halo franchise (Halo CE) by the help topics he has made and the cool models he has posted. So how is this not believeable? We can all independently develop these mods and maps of ours without having the feel or need to be competitive. Just because our mods and maps share a common basis, that is some aspect of the Halo series, it doesn't mean that they will be "almost the same," suggesting that they will have more than 50% similar content. It could be if our creative processes are all the same, which I highly doubt. We can all very much instill our own individual uniquenesses into these maps and mods we make and continue to do what we like, and that is to create new content for SWBF2. :)

On the contrary, knowing you and based on how you made your post, if competition is really what you want, then I suppose I will gratefully accept the challenge... :maulsaber:

With that say and all aside, I will, unlike you, comment on the artwork you posted: Nice work on the sides, textures, and map you made there. :yes: