MshEx Beta 3 Help

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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ShadowClone
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MshEx Beta 3 Help

Post by ShadowClone »

i try to convert with mshex and i get this at end
Hidden/Spoiler:
Image
an it looks like this in ZE
Hidden/Spoiler:
Image
and models don't show up at all ingame


EDIT - Sorry for double post
computergeek
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Re: MshEx Beta 3 Help

Post by computergeek »

Export your models as an .obj, make a new Softimage file and re-import them. Set up your nulls, freeze transformations ad try to export as a .msh again.
ShadowClone
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Re: MshEx Beta 3 Help

Post by ShadowClone »

all right now the textures are fine but the objects won't show in game and they aren't invisible because i don't get any collision for them either
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DarthD.U.C.K.
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Re: MshEx Beta 3 Help

Post by DarthD.U.C.K. »

you probably didnt add the,m properly to the map aka not copying the mshs and tgas in the data_xxx\worlds\xxx\msh folder and the odfs into the ...\xxx\odf folder
ShadowClone
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Re: MshEx Beta 3 Help

Post by ShadowClone »

no i did all that but the won't show ingame
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