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Posted: Sat Jun 25, 2005 7:05 am
by Avantoll
psych0fred wrote:You don't, you just copy them where they belong and leave them there. It did occur to me that you may be forgetting to copy the snd files you need into your mod's sound folder. Any of the files that you set up in your reqs need to be included in your mod's sound folder. Each vehicle typically has it's own snd file.
As for the picture that's a picture of Boba Fett with an active wrist flamethrower. (you know the flamethrower with the gasline going to his right arm).
So, one day we will get a working Flamthrower

Posted: Sat Jun 25, 2005 10:06 am
by Astute
So, one day we will get a working Flamthrower
Like mine

, anyway, you sure that flamethrower is real? Doesn't look very convincing.
Posted: Sat Jun 25, 2005 12:20 pm
by TAW_Banzai
just in case anyone that is running 1.3 would like to play the map online....
i have set up the #5_TAW sever with chain isle on it. I'll be leaving it up for a few more days at least.
enjoy!
Posted: Sat Jun 25, 2005 2:05 pm
by -_-
where do u put the configs? which folder in the sound folder?
Posted: Sat Jun 25, 2005 3:29 pm
by -_-
one more thing to ask. I'm using ur orbital attack from ur Chain Isles map, but i want it to fire more than 2 laser beams down. What do i have to change?
Posted: Sat Jun 25, 2005 7:34 pm
by Venom
can you make same tank from force commander or empire at war such us t3-b attack tank and t4-b
Posted: Sat Jun 25, 2005 8:43 pm
by Gynt_Ryles
I believe a T1-B and T2-B are being made. I saw one of the two at Saturnlabs, but it's gone now.
Posted: Sat Jun 25, 2005 10:46 pm
by Delta_57_Dash
-_-, just change the salvo count in the ORD file...
Posted: Sat Jun 25, 2005 11:34 pm
by -_-
k thx
Posted: Mon Jun 27, 2005 3:45 am
by Neon
Cool boba fett, you also got his EE-3 laster rifle or some more screenies of him?
Keep up the good work

Posted: Tue Jun 28, 2005 11:55 pm
by dorsai3d
psych0fred, you are accomplishing everything I gave up on months ago. Kudos and a cookie. And wow, I never realized we missed out on quite that much, but it's still unsuprising. Any chance, by the way, that you are working on the imp sentinal shuttle? All it really needs is it's passenger slots/gunner(s)
and I like the looks of this:

Posted: Tue Jun 28, 2005 11:58 pm
by -_-
how do u make flamethrowers?
Posted: Wed Jun 29, 2005 12:00 am
by EraOfDesann

Holy crap!!! It's :bobba:!!!
Posted: Wed Jun 29, 2005 8:24 am
by Gynt_Ryles
Psych0fred, did you make Boba by reskinning a Jet Trooper? The jetpack is the same model, which surprises me as to why no one has reskinned a Jet Troper to make a Boba/Jango Fett.
Posted: Wed Jun 29, 2005 8:41 am
by Leviathan
I think this is a new model... Boba does not have this kind of "small wing" on the top of his helmet...
Posted: Wed Jun 29, 2005 8:53 am
by EraOfDesann
And the jet pack is different. That Boba Fett looks really cool and I'd probably use him as a hero unit for a map.
Posted: Wed Jun 29, 2005 8:56 am
by Leviathan
What are the differences ?

Posted: Wed Jun 29, 2005 8:58 am
by EraOfDesann
Well the jet trooper doesn't have that long missle.
Posted: Wed Jun 29, 2005 9:07 am
by Leviathan
Do not forget Mandalorian Bounty Hunters have two different jet-packs... One of them has a smaller missile...

Posted: Wed Jun 29, 2005 9:26 am
by Gynt_Ryles
The missile length doesn't really matter. The Jet Trooper's jetpack is the same model Jango Fett uses (in the game, anyway). Boba uses Jango's old armor (and ship, but he obviously likes green better than blue), so you technically could use the Jet Trooper. It might not be as accurate, but at least you would have one.