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Posted: Tue Jul 24, 2007 6:38 pm
by Gogie
there are a few flaws with this texture unfortunately
as I recall, the USS Lexington was destroyed back in TOS
thus it would make this the 1709-A
another flaw is that the USS Lexington (despite all popular beliefs)
was the 1703, as on the USS Valiant was the 1709.

Posted: Tue Jul 24, 2007 6:48 pm
by Snork
Do we look like we care? It still pwns.

Its totally Gogified.

Posted: Tue Jul 24, 2007 9:42 pm
by Gogie
just a few new renders

Image

Image

Image

Posted: Wed Jul 25, 2007 4:09 pm
by Caleb1117
Thats... Beautiful! :shock:
I do hope your making that for battlefront, and not just messing with us.

Posted: Wed Jul 25, 2007 5:25 pm
by Maveritchell
Gogie wrote:there are a few flaws with this texture unfortunately
as I recall, the USS Lexington was destroyed back in TOS
thus it would make this the 1709-A
another flaw is that the USS Lexington (despite all popular beliefs)
was the 1703, as on the USS Valiant was the 1709.
Yeah, I wondered why you gave it that designation but made it a refitted Constitution. Artist's license, I suppose.

---

Back to SW, here's one of mine:

Image

Posted: Wed Jul 25, 2007 10:21 pm
by Penguin
hehe, another swoop bike, looks nice :)

Posted: Thu Jul 26, 2007 8:34 am
by lieutenantcoda
and not just ANY swoop, it is an antique, dating back to KOTOR! someone should make a race track for it, and you can always make it a prop :D

Posted: Thu Jul 26, 2007 10:25 am
by Caleb1117
Maveritchell wrote:
Gogie wrote:there are a few flaws with this texture unfortunately
as I recall, the USS Lexington was destroyed back in TOS
thus it would make this the 1709-A
another flaw is that the USS Lexington (despite all popular beliefs)
was the 1703, as on the USS Valiant was the 1709.
Yeah, I wondered why you gave it that designation but made it a refitted Constitution. Artist's license, I suppose.

---

Back to SW, here's one of mine:

Image
Oh my Golf!
Thats great! :o

Posted: Thu Jul 26, 2007 11:25 am
by Gogie
well actually I didnt make this texture so the hull designation is the same that it came with
I plan to redo the texture, and modify the hull plating, because according to the cronology book, the Lexington 1703-A was refitted but never appeared in the series, same captain as before (commodore wesley)

Posted: Thu Jul 26, 2007 3:28 pm
by The_Emperor
Maveritchell wrote: Image
Can we get a sw00p sw00p?

Posted: Thu Jul 26, 2007 3:56 pm
by Gogie
Final Renders. (The model is complete)

Image
Image
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Image

Posted: Thu Jul 26, 2007 7:09 pm
by lieutenantcoda
NICE! :D

so, any chance we are going to fly this thing say with a crew of 10
-one to pilot
-one to fire forward torpedoes
-one to fire aft torpedoes
-the rest to fire phasers

Posted: Thu Jul 26, 2007 7:57 pm
by Syth
Well im no huge trek fan but holy Diet Dr. Pepper that looks nice
:shock:

Posted: Thu Jul 26, 2007 9:22 pm
by Challenger33
This is my first ever model. Tell me what you think! (BTW, it is an escape pod):

Image

I am texturing at the moment.

@Gogie- :shock: That is amazing.

-:royal:

Posted: Fri Jul 27, 2007 12:01 am
by minilogoguy18
about the kotor swoop...
turn on your headlight, cant see anything with all those shadows being cast.

Posted: Fri Jul 27, 2007 4:09 am
by Maveritchell
Thanks for the heads-up on the highlight; I didn't even know there was one. Also, it's not really the KOTOR bike; it's more inspired by it.

Anyway, I finished texturing it:

Image

Not the best, but whatevs. I've never done a model with multiple textures before, and I think I combined the meshes right; what I've got there is the picture of one polymesh. However, when I export it to .xsi and then find someone to send it to to export, do I have to make any specific note of there being two textures? Did that even make sense, lol?

Nice work!

Posted: Fri Jul 27, 2007 4:46 pm
by AceMastermind
Nice work Mav, lookin good.
You don't need to make note of multiple textures, the exporting process is the same no matter how many textures your model uses.

Posted: Mon Jul 30, 2007 8:10 pm
by Gogie
Image
Image

Posted: Mon Jul 30, 2007 8:12 pm
by Maveritchell
Hey, neat. I thought about making one of those a while ago. I was really into planes as a kid, and that was one of the coolest.

That said, I think you need to skinny the fuselage toward the rear, and lengthen the plane as a whole.

Posted: Mon Jul 30, 2007 8:19 pm
by Gogie
lol sorry, based it off a wiki picture I found and only workedo n it for like 35 minutes.