Getting a campaign icon to show up ingame [Solved]
Posted: Sat Jul 23, 2011 10:21 pm
How can you make an icon of your choosing show up for the drop down menu. I'm think I'm getting the hang of campaign scripting except I can't a campaign icon to show up ingame. Doesn't the 1.3 patch support that? I guess I just don't have a clue. How can I get my MAPc_c LUA to line up with an icon?
P.S. I've tried adding MAPc_c to the addme LUA. And I added a downloadable content line. I've also made a conquest layer in zeroeditor and made it uncommon, but I might have screwed that but up. What exactly should I do in zero editor? Is there anything else I should do?
P.P.S. The map munges without a problem. It actually came across a couple "message severity = 3" errors with the c_c script, but I fixed them and remunged.
EDIT: Forget it. I'll just create a capture the flag layer. If I figure it out I'll post it for any modders out there who want to figure it out. Once I get the hang of mission scripting, I'll make a tut. I just have no idea how the icon business works.
P.S. I've tried adding MAPc_c to the addme LUA. And I added a downloadable content line. I've also made a conquest layer in zeroeditor and made it uncommon, but I might have screwed that but up. What exactly should I do in zero editor? Is there anything else I should do?
P.P.S. The map munges without a problem. It actually came across a couple "message severity = 3" errors with the c_c script, but I fixed them and remunged.
EDIT: Forget it. I'll just create a capture the flag layer. If I figure it out I'll post it for any modders out there who want to figure it out. Once I get the hang of mission scripting, I'll make a tut. I just have no idea how the icon business works.