Vehicle not showing up [Solved]

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Darth_Spiderpig
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Vehicle not showing up [Solved]

Post by Darth_Spiderpig »

Okay, I made a custom vehicle (speederbike), freezed it and exported, in msh viewer it looks all fine, but ingame it isn't showing up.

What I did:
-added the vehicle to my side
-added it in the lua
-added it in the side's req
-created a new vehicle req
-placed a spawnpoint for it in the right layer in ZE
-referenced the spawnpath to the side (cisdef and cisatk)
-saved
-munged
-getting dissapointed

The ErrorLog says nothing about the vehicle, so I am not sure what's wrong.

Any ideas?
theultimat
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Re: Vehicle not showing up

Post by theultimat »

I thought you needed a control region for a vehicle?
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DarthD.U.C.K.
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Re: Vehicle not showing up

Post by DarthD.U.C.K. »

its not necessary, only when you want to spawn different vehicles depending on who controls the region
theultimat
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Re: Vehicle not showing up

Post by theultimat »

DarthD.U.C.K. wrote:its not necessary, only when you want to spawn different vehicles depending on who controls the region
Cool. I never knew that. :) Just ignore my post then, Darth_Spiderpig.
Darth_Spiderpig
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Re: Vehicle not showing up

Post by Darth_Spiderpig »

theultimat wrote:
DarthD.U.C.K. wrote:its not necessary, only when you want to spawn different vehicles depending on who controls the region
Cool. I never knew that. :)
So did I, as you told me how to add vehicles :P

Anyway, got it working with a new spawnpoint...

I don't know what was wrong.
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Re: Vehicle not showing up

Post by Press_Tilty »

Make sure the Team is the right one.
Darth_Spiderpig
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Re: Vehicle not showing up

Post by Darth_Spiderpig »

Darth_Spiderpig wrote:got it working with a new spawnpoint...

I don't know what was wrong.
That could be the reason though, but the other spawnpoints works without the Team 1/2 thing, I always keep them to neutral.
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Re: Vehicle not showing up

Post by THEWULFMAN »

Darth_Spiderpig wrote:
Darth_Spiderpig wrote:got it working with a new spawnpoint...

I don't know what was wrong.
That could be the reason though, but the other spawnpoints works without the Team 1/2 thing, I always keep them to neutral.
Vehicle spawn points have always been glitchey and far from reliable, the best solution is to make another new one.
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