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Converting A Blender-Exported File To .Msh

Posted: Mon Feb 16, 2015 5:54 pm
by rc1207sev
Hi, I recently downloaded Blender version 2.73a, and in the tutorial I read, you are supposed to .wrl and convert it to .msh via the Battlefront msh File Viewer. However, this new version of Blender can only import .wrl files (is this the right extension? I can't remember), and it can't export to .wrl. I've tried searching for different converters but I can't find anything. These are the files I can export to with the new Blender:
dae
ply
stl
3ds
fbx
obj
x3d
Any tutorial, utility or lead would be appreciated. Thank you!

In case you're wondering, I'm working on an ARC trooper mod (like Fives and Echo)
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Re: Converting A Blender-Exported File To .Msh

Posted: Mon Feb 16, 2015 8:46 pm
by lucasfart
A google search reveals this. ;) Remember, we aren't the only ones that use blender! You'll find a lot of helpful tools, tutorials and advice on other websites too!

https://www.google.com.au/search?client ... rt+blender

If you're wondering, the first link has everything you need...

EDIT
To install the script, just go to your blender folder in program files and find the "scripts" folder. Then just drop your script in to this folder (you need admin privileges). Restart blender, go to preferences and enable the vrml 2.0 Addon in the "Addons" tab. :) Hope that helps!

Re: Converting A Blender-Exported File To .Msh

Posted: Mon Feb 16, 2015 9:58 pm
by rc1207sev
Thanks, that was great! Now I have another problem, but I'll just give it a search

EDIT: Just took the SWBF Viewer's readme, but now my .wrl is now a .msh. Now all I have to worry about is texturing...