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How do i fit images perfectly into 16 frame texture [Solved]

Posted: Wed Aug 31, 2016 3:01 am
by Ginev
This is my texture where i added 16 different frames images to make animated texture.


Image

The problem is i cannot put them perfectly into their places and ingame when the frames start switching the whole image is shaking alot!So how to put my them perfectly into their places?I am using Gimp.
I am not very good in Gimp so is there a way to make something like a grid and then just to drag and drop every frame into the squares and to fill the entire texture like that?Help.

Re: How to put square images perfectly into 16 frames textur

Posted: Wed Aug 31, 2016 9:56 pm
by Marth8880
In GIMP, go to View>Show Grid. Then, go to Image>Configure Grid and configure the settings as desired.
Hidden/Spoiler:
Image
I also recommend you go to View>Snap to Grid and View>Snap to Canvas Edges.

Re: How to put square images perfectly into 16 frames textur

Posted: Fri Sep 02, 2016 4:42 am
by Ginev
Thanks!Solved.