I am having a problem with my grass detail textures in my map. I am able to place them just fine, it's just that whenever they are placed, my pathways completely disappear. Here is what it *should* look like:
Here's what it looks like *in-game with* the grass detail textures placed:
I can't just simply not have any detail textures in the grass. My map looks utterly disgusting without them:
And here is a series of texture related error log messages I get when I run the map with the grass detail textures in place:
Code: Select all
Message Severity: 2
.\Graphics\Pc\pcRedTexture.cpp(553)
Texture 'e11s' [0f20e71f] uses 1.33 MB
Message Severity: 2
.\Graphics\Pc\pcRedTexture.cpp(553)
Texture 'e11s' [0f20e71f] uses 1.33 MB
Message Severity: 3
.\Graphics\Pc\Shaders\pcTerrainShader2.cpp(293)
TerrainShader_: detail texture expects L8 format!
I've already done plenty of manual cleans and I saved the textures in TGA format with RLE compression set to off. What could possibly be wrong?!