Force team units (incl. player) into vehicle at spawn
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- Maveritchell
- Jedi Admin

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Re: Force team units (incl. player) into vehicle at spawn
Like we've already said once or twice, the skydome is a sphere mesh with textures on the inside. Just make a basic prop .odf for it.
- trainmaster611
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Re: Force team units (incl. player) into vehicle at spawn
I dunno Penguin. Isn't the Droideka a vehicle that spawns as a unit? You would have to do some major ODF and LUA working but I think it can be done.Penguin wrote:Thats what we talked about before we came to the idea that we would have to force the person into the vehicle to make them 'spawn as a vehicle'
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Penguin
- Jedi Admin

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Re: Force team units (incl. player) into vehicle at spawn
Droideka is a unit, not a vehicle.
ClassLabel = "walkerdroid"
Its a special class made just for the droideka to make it work.
ClassLabel = "walkerdroid"
Its a special class made just for the droideka to make it work.
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BountyHunterV
Re: Force team units (incl. player) into vehicle at spawn
Maveritchell wrote:Like we've already said once or twice, the skydome is a sphere mesh with textures on the inside. Just make a basic prop .odf for it.
he he i don't exactly know how to do that...
- AceMastermind
- Gametoast Staff

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Mini skydome ODF
Example prop ODF:BountyHunterV wrote:Maveritchell wrote:Like we've already said once or twice, the skydome is a sphere mesh with textures on the inside. Just make a basic prop .odf for it.
he he i don't exactly know how to do that...
Code: Select all
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "inner_skydome.msh"
[Properties]
GeometryName = "inner_skydome"-
MetalcoreRancor
- Brigadier General

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Re: Force team units (incl. player) into vehicle at spawn
If I may point out something, Why not try what I did for my map, and take Geonosis's fedcore ship model and reskin it to be whatever planet you want. It's not solid so you can fly through it into combat.
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BountyHunterV
Re: Force team units (incl. player) into vehicle at spawn
because my map isn't a space map, its a land map...but thanks anyway
@AceMastermind: where do you specify the size of the dome? or is that not in the .odf file?
@AceMastermind: where do you specify the size of the dome? or is that not in the .odf file?
