ANNOUNCING:Rhen Var:Battlefield

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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rebel_scum

Post by rebel_scum »

hmm,i just tested it out and your right .thats really weird i'll try readding the vehicle spawns
rebel_scum

Post by rebel_scum »

ok,version 0.99a is out and basicly the only different thing is the clones have there vehicles.

here it is:http://pcgamemods.com/11565/

im guessing maps arnt all that popular anymore,
but for those of you who are actually interested in maps
if you could give feedback that would be great,i'd like to get this finalized and move on with other projects.
i am trying to make a snow texured speederbike for this map
hoppfully everything will work out.

thanks
rebelscum
Tyler_Durden

Post by Tyler_Durden »

This message board doesn't get as many replies with feedback on maps as Lucasarts forums do. If you want some feedback relatively quickly, check them out. I suspect there's not too many who know about the Gametoast boards.
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Post by guru »

i think its the fact that there are 3-5 new maps every 5 days :) im still testing out maps from 10 days ago...
rebel_scum

Post by rebel_scum »

hey guru can you stick this map on gametost
thanks
Commander_Sunshine

Post by Commander_Sunshine »

Hmmm, as of yet, I can't get it to download. It keeps on popping up an error message on the pcgamesmods page. The pics are awesome however. :shock:

If anyone is having a similar problem, let me know.

Shining on,
Commander_Sunshine
DeathT

Post by DeathT »

anyone here in gamtoast is interested in maps as always. i do enjoy map. i dont want to stick with SWBF orignal map. mods map give more experience and give a better training.
rebel_scum

Post by rebel_scum »

Commander_Sunshine,im trying to get this map on gametoast (guru i sent you a PM) if the link for pcgamemods.com still doesnt work then i'll put a link here once its up on gametoast.com

Thanks
rebel_scum

Post by rebel_scum »

ok, im hoping on getting this map finalized soon like really soon.i will leave it pretty much how it is now,just make a few minor last toutches on it.

if any one has any other suggestion that you cant sleep till its done please say so

guru i sent you an email with the map description and the link
to it,can you let me know when its up on gamtoast

thanks

rebelscum
EraOfDesann2005

Post by EraOfDesann2005 »

Hm...I'd say to try and learn how to add more AI before making the final version. Also, the props sitting around (like the downed ATAT, the crashed X-Wing, the Millenium Falcon) felt out of place when I played the map in the Clone Wars era. Also I'd add some turrets to the bunkers. Good map overall.
OOM-9

Post by OOM-9 »

I believe the Battlefield 1942 Map you were recreating was Operation Battle Axe. Two hill bases with fighters and tanks, and six CP bunkers in the battlefield below.

Great map.
rebel_scum

Post by rebel_scum »

EraOfDesann wrote:Hm...I'd say to try and learn how to add more AI before making the final version. Also, the props sitting around (like the downed ATAT, the crashed X-Wing, the Millenium Falcon) felt out of place when I played the map in the Clone Wars era. Also I'd add some turrets to the bunkers. Good map overall.

well...

i do know ho to add more AI and i did(maybe you havnt playedthe latest version)

as for the AT-AT,X-Wing's i will swithch them but i sorta want to keep in the falcon


thanks
EraOfDesann2005

Post by EraOfDesann2005 »

Well I saw a pic of a ship that looked just like the Millenium Falcon in the Episode III behind the scenes book. It was exactly the same except that it had some blue coloring. If you have any experience with textures, then perhaps you can add blue coloring to it? Also, crashed Clone War vehicles could work because you know it'd make sense in both eras. Good map and thanks for taking in everyones' feedback! Not all modders do that. :P
rebel_scum

Post by rebel_scum »

hmm,ya i have worked with re texuring,skining,etc.etc. and i might TRY it.
EraOfDesann wrote:Good map and thanks for taking in everyones' feedback! Not all modders do that. :P
thats what i want and thank you for your feedback :wink:
fruitymarshmallow

Post by fruitymarshmallow »

I just looked into this forum, but isn't the ground in rhen var more like icy instead of snow? just wondering...
rebel_scum

Post by rebel_scum »

well since its a world (or whatever you want to call it) that is in Episode III i dont know much about it.
but i would GUESS that it would be a combo both ice and snow.

i stillam giong to fix up the terrain meaning blending different textures together.

EraOFDessan:could you maybe scan the pic of the falcon lookalike thing
thanks
EraOfDesann2005

Post by EraOfDesann2005 »

Hey I was playing your map again and thought that some trenches might be good to have so that players can get around the map without getting killed by tanks. The only downside of this is that bots can stuck in the trenches if they're not smart.

could you maybe scan the pic of the falcon lookalike thing
thanks


I wish I could, but I'm sad to say that the book wasn't mine. :(

Basically it looked like a cleaner version of the falcon with some blue stripes. Actually, I'll just make a little pic with Paint to give you an idea.

And just to clarify, Rhen Var isn't in Episode III. LOL

http://img.photobucket.com/albums/v631/ ... Falcon.bmp

There's my drawing of it. I barely remember what it looked like. I'm sorry I couldn't do better.
rebel_scum

Post by rebel_scum »

no problem,i dont think im gonna be diong it anyway so it doesnt really matter.

i thought i heard that rhen var was gonna be in episode III,oh well

im trying to get the final out soon maybe even today
EraOfDesann2005

Post by EraOfDesann2005 »

Is the final out?
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