Page 1 of 1

Crash, Error log not helping....

Posted: Tue Jan 13, 2009 9:31 am
by Super_Clone
My map crashes with these two errors:

Code: Select all

C:\Battlefront2\main\Battlefront2\Source\EntityProp.cpp(921)
Prop "cuttercyl" not built: "ALL YOUR MODEL ARE BELONG TO US."

Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(227)
TEXTURE FORMAT NOT SUPPORTED WITH THIS CARD!


but i have no idea how the heck to fix 'em, i have searched the Bfront2 Error log thread, but no luck, any ideas?

Re: Crash, Error log not helping....

Posted: Tue Jan 13, 2009 1:44 pm
by [RDH]Zerted
What were you adding/changing when this error occured?

Re: Crash, Error log not helping....

Posted: Tue Jan 13, 2009 8:00 pm
by Fiodis
You can safely ignore the first. I get that all the time.

The second....possibly your graphics card encountered something it was unable to handle? See if you can find this C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(227) file.

Re: Crash, Error log not helping....

Posted: Wed Jan 14, 2009 4:56 am
by MercuryNoodles
Don't take that directory at face value. It's not a part of the modtools, or the game's files. (At least, not in the normal sense.) The texture in question isn't actually displayed in that error. You are using uncompressed targas (tga) for your textures, right?

Re: Crash, Error log not helping....

Posted: Wed Jan 14, 2009 11:54 am
by Teancum
MercuryNoodles wrote:Don't take that directory at face value. It's not a part of the modtools, or the game's files. (At least, not in the normal sense.) The texture in question isn't actually displayed in that error. You are using uncompressed targas (tga) for your textures, right?
Yep, C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(227) refers to the original location on Pandemic's system that they were building the game, as evidenced by the .cpp file, which is the C++ programming language.

Re: Crash, Error log not helping....

Posted: Wed Jan 14, 2009 5:40 pm
by Super_Clone
How could i fix the Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedTexture.cpp(227)
TEXTURE FORMAT NOT SUPPORTED WITH THIS CARD! error then?

Re: Crash, Error log not helping....

Posted: Sat Jan 17, 2009 2:43 pm
by MercuryNoodles
Wow, I actually got something right? *looks up, checks for pigs* One out of two isn't too bad, I guess. :P

I did ask a question that never got an answer. I asked if you're using uncompressed targas for textures. I'll grant you that I may be taking this the wrong direction, but with an answer we could move on, unless someone else knows straight off what the problem is.

Re: Crash, Error log not helping....

Posted: Sun Jan 18, 2009 8:32 pm
by Super_Clone
Im not using and uncompressed targas.

Re: Crash, Error log not helping....

Posted: Sun Jan 18, 2009 8:47 pm
by Maveritchell
You should be. I don't know if your wording was just off, but to say straight what MercuryNoodles was getting at, make sure when you save .tga files that RLE compression is OFF.

Re: Crash, Error log not helping....

Posted: Sun Jan 18, 2009 9:10 pm
by Super_Clone
Thats the problem then :P Thanks guys!