How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Okay with the exception of SilvaDalek not too many of you may recognize this but it is the Doctor's robotic dog companion K9 from Doctor Who. Oh and before you ask I am not releasing it sorry Silva. It has a work in progress texture on it right now. Oh and yes just because I can't seem to make a model without doing some kind of animation to it, the ears rotate back and forth and the tail wags
Frisbeetarian wrote:You could make the whole line of them. Which version of K9 is this anyways?
That really depends on how the texture job works out, right now it is a Mark I as the Mark II that was with the fourth Doctor had a video screen on the side. Or I could try to rust it up a bit and make it look like the one that Sarah Jane Smith has in the series.
@obiboba
I ony use XSI, and I guess the difference between the topics is that this is a general model kind of showcase whereas the other is supposedly XSI as it relates to SWBF.
I'm glad that someone else other than me watches Doctor Who
Fragme, thats an awesome model (and texture). Just wondering... so your not going to release it and
well....you didn't stay it was for a map (but you didn't say it was), what is it for then?