KOTOR-BF2 Mod: Peragus II: Mining Colony

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Maveritchell
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Post by Maveritchell »

Protector_Pulch wrote:Oh, so your beta was nothing but a test whether the tunnels and the capital battle work? And now you're adding some more Kotor goodness? Oh my... I was even lucky upon seeing how you reenacted that hangar control board above the hangar...so even more Kotor is perfect.
I think there's a wee chance you're confusing my (as-yet unreleased, even in beta format) map with Rikino's Asteroid Belt map. Unless... I came back from the future and released a beta, unknown to myself. I'd lean on option "1," though.
Rikino

Post by Rikino »

Maveritchell wrote:
Protector_Pulch wrote:Oh, so your beta was nothing but a test whether the tunnels and the capital battle work? And now you're adding some more Kotor goodness? Oh my... I was even lucky upon seeing how you reenacted that hangar control board above the hangar...so even more Kotor is perfect.
I think there's a wee chance you're confusing my (as-yet unreleased, even in beta format) map with Rikino's Asteroid Belt map. Unless... I came back from the future and released a beta, unknown to myself. I'd lean on option "1," though.
Yeah, I wish my Peragus was this... Peragusy.
Tell us if you are planning any time-travel escapades, though. I can't wait for this!
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