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Re: Wishlist of tweaks/updates
Posted: Sat Mar 07, 2009 1:41 pm
by MercuryNoodles
There are only two things that stand out in my mind at this point: When are you going to add the command center CP to Hoth?

It only really needs to be in Classic Conquest, strictly speaking, but I just want to throw that out there. The tunnels that lead out to the generator from whichever-CP-that-is would be nice, too. I mean, I suppose there's a reason they weren't put in, but I want to let myself believe this was a goof. Heh.
Oh, and a third: would you be willing to reinstate the old ordinance push? I decided to check out the pack again, and it's noticeably missing, particularly with thermal detonators.
Re: Wishlist of tweaks/updates
Posted: Sat Mar 07, 2009 2:07 pm
by Maveritchell
MercuryNoodles wrote:There are only two things that stand out in my mind at this point: When are you going to add the command center CP to Hoth?

It only really needs to be in Classic Conquest, strictly speaking, but I just want to throw that out there. The tunnels that lead out to the generator from whichever-CP-that-is would be nice, too. I mean, I suppose there's a reason they weren't put in, but I want to let myself believe this was a goof. Heh.
Oh, and a third: would you be willing to reinstate the old ordinance splash? I decided to check out the pack again, and it's noticeably missing, particularly with thermal detonators.
SWBF1 Hoth is already included.
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 9:00 am
by MercuryNoodles
with a CP and tunnels missing, yes. In addition, the Empire only started with CP1, plus their AT-ATs in SWBF.
SWBF2 + Con. Pack 2.0 Hoth (Classic Conquest)
Lack of tunnels
missing CP
starting CPs
SWBF Hoth
starting CPs
tunnels @ CP2
"The Control" CP
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 10:23 am
by Teancum
Guess we're putting that on the list

Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 11:29 am
by Twilight_Warrior
Sry to burst ur bubble, Noodles, but if you download the 2.1 patch, those things are added (except for maybe the Empire only starting out wiht one CP). I tested that, and I'll get some screenies if I get on l8r today.
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 11:55 am
by Teancum
Heh, that's what I thought. I just hadn't actually played Hoth CC.
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 12:03 pm
by MercuryNoodles
2.1's out?

I hadn't noticed. Well, if it's fixed, I'm glad. That had been bugging me for a while.
Don't worry about screenshots, as I mainly did that for Mav's benefit.
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 3:56 pm
by AQT
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 3:58 pm
by Maveritchell
I wouldn't bother downloading it now, though, I'm going to release the fixed 2.1 (2.2?) today.
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 4:37 pm
by Teancum
2.1b?

Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 4:44 pm
by Maveritchell
Teancum wrote:2.1b?

I know technically it would be best to call it something like 2.11*, but I really like seeing nice rounded numbers. I am not good with this whole "numbering-after-the-fact" thing which is why I usually prefer just making single releases.
Maybe we could call it something completely different and totally confuse people, like "X-tra Battlefront Super Upgrade." The proverbial sky is the literal limit.
*Note: will just call it 2.2 unless you prefer 2.1b or some other name scheme.
Re: Wishlist of tweaks/updates
Posted: Sun Mar 08, 2009 4:46 pm
by Teancum
2.2 is fine. The current 2.2 plans can just become the 2.3 plans.
Re: Wishlist of tweaks/updates
Posted: Wed Mar 11, 2009 1:30 am
by Faceman2000
If you are doing the expanded galactic conquest, you should try to make it so if you have BF0 you can play those maps.

Re: Wishlist of tweaks/updates
Posted: Wed Mar 11, 2009 5:58 am
by Teancum
I don't know that we can. It would have to come in the same package.
Re: Wishlist of tweaks/updates
Posted: Thu Mar 12, 2009 11:01 pm
by H_BOMB
hey, I have the 2.2 patch installed, and I noticed that on Endar Spire: Clone Wars conquest, the Clone Captain's pauldron is missing its texture. Its all grey and stuff. Actually, I think it may accidentally have the Magnaguard's cape texture.
Re: Wishlist of tweaks/updates
Posted: Fri Mar 13, 2009 10:44 am
by Teancum
Hey Mav, did we ever put Pandemic's AT-PT on any maps? I really can't remember.
Re: Wishlist of tweaks/updates
Posted: Fri Mar 13, 2009 12:15 pm
by DarthD.U.C.K.
long time ago, there was one in naboo:prototype that didnt walk, but bantha did:
Re: Wishlist of tweaks/updates
Posted: Fri Mar 13, 2009 1:12 pm
by Maveritchell
Teancum wrote:Hey Mav, did we ever put Pandemic's AT-PT on any maps? I really can't remember.
Yes, but it was replaced by the TIE Crawler. Someone said that the animations were bad and I didn't actually look into whether they were or not (they apparently were fine).
Re: Wishlist of tweaks/updates
Posted: Fri Mar 13, 2009 1:20 pm
by Teancum
Okay. I might put that on my wishlist as well, but only if we have a great candidate for it. I don't want to stick it in there for the sake of sticking it in there if you follow.
Oh, and I remembered one other one: Yavin Arena needs an AT-ST in Classic Conquest. Since Fred recovered my old Yavin Arena build I can do that and make CC more accurate there.
Re: Wishlist of tweaks/updates
Posted: Fri Mar 13, 2009 7:01 pm
by Faceman2000
You could put the AT-PT on Kashyyyk: Docks. I've always considered Kashyyyk to be a large vehicle battle like in Episode 3, and if I remember correctly, the clones don't have any vehicles on that map.
Also, you could give it to the Empire on Concord Dawn.