In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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ThunderWolf
Post
by ThunderWolf » Tue Jul 24, 2007 4:48 pm
I'm making a map that involves the Mos Eisley Tiles and buildings and I can't find either. Any help would be greatly appreciated.
Clonedude55
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by Clonedude55 » Tue Jul 24, 2007 4:51 pm
They are in BF2_ModTools\assets\worlds\TAT\odf also all object with tat2 is Mos Eisly and tat3 in Jabba's Palace
ThunderWolf
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by ThunderWolf » Tue Jul 24, 2007 8:04 pm
I looked there and it has World2 World3 Munged and Effects But no odf.
trainmaster611
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by trainmaster611 » Tue Jul 24, 2007 9:06 pm
Yes it is. Go to
BF2_Modtools/assets/worlds/TAT/odf
ThunderWolf
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by ThunderWolf » Wed Jul 25, 2007 1:01 pm
Seriousally...its not there
Qdin
Old School Staff
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by Qdin » Wed Jul 25, 2007 1:43 pm
odd.. did you possibly made a drag'n'drop instead of copy/paste when copying over to a project?
Browse through your projects to see if that happened.
Commander_Cody771
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by Commander_Cody771 » Wed Jul 25, 2007 1:46 pm
And if you do find the assets, for the ODF to work you have to put in their .msh and put the assets folder in you project folder.
trainmaster611
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by trainmaster611 » Wed Jul 25, 2007 3:52 pm
Dude, the ODF files are in TAT/odf for both Mos EIsly and Jabba's Palace. world1 and world 2 don't have the odf and msh files in them
ThunderWolf
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by ThunderWolf » Wed Jul 25, 2007 5:57 pm
Qdin wrote: odd.. did you possibly made a drag'n'drop instead of copy/paste when copying over to a project?
Browse through your projects to see if that happened.
lol..thats exactally what i did =P Thanks.