Reducing polies

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Fiodis
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Reducing polies

Post by Fiodis »

After getting XSI working again, at last, I imported a nice dagger model I found on Turbosquid. Unfortunately, it has an extremely high polycount. How could I reduce the amount of polies without poking holes in the thing?
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Re: Reducing polies

Post by kinetosimpetus »

Possibly time consuming: Tweak>Weld points, you select a point and drag to another one, they get welded to only one point. But its more controllable than automatic methods I think.
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Re: Reducing polies

Post by Fiodis »

Heh, extremely time-consuming. This model's polies number in the thousands.
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Re: Reducing polies

Post by kinetosimpetus »

Could you reconstruct a much lower poly version and make the new model extremely similar?
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Re: Reducing polies

Post by computergeek »

I forgot exactly where it is, but look for "Filter Polygons"
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Re: Reducing polies

Post by mswf »

Did you try "rotoscoping"? It's a feature in Blender, it should be there in XSI as well.
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Re: Reducing polies

Post by ANDEWEGET »

Rotoscope adds a background image to one of your viewports. You can use the filter or reduce polygons function, but this doesnt produce nice results if used too much. The best and fastest way would be to remodel it, i believe...
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Re: Reducing polies

Post by DarthD.U.C.K. »

90% of the models on sites like turbosquid have over 90% more polys than battlefront can handle
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Re: Reducing polies

Post by Master_Ben »

For future reference, isn't there a low-poly turbosquid sub-thingy specifically for game dev'ing?
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Re: Reducing polies

Post by Fiodis »

DarthD.U.C.K. wrote:90% of the models on sites like turbosquid have over 90% more polys than battlefront can handle
Aye. :lol: But you do find occasional gems there if you look hard enough.
Master_Ben wrote:For future reference, isn't there a low-poly turbosquid sub-thingy specifically for game dev'ing?
Wish there was, but IDK myself.
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Re: Reducing polies

Post by FragMe! »

If you are using Modtool try the poly reduction tool, it is a bit different from poly filter tool. You can be a bit more precise as to what you want to do. It is in the Modify set of menus
as well.
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