Page 14 of 27
Posted: Sun Feb 04, 2007 12:04 am
by fat_walrus
@elmo - silly me
@Elmo (again) - whats the "cover* on the battlefield going to be? Check you PM btw.
Posted: Sun Feb 04, 2007 12:43 am
by Protector_Pulch
Two questions, Elmo:
1.If the outcome of the local bot battle affects the main battle, how will you make sure the CIS got a chance to turn the tide of the local bot battle as well?
2.If the outcome of the local bot battle doesn't affect the main battle, how will you make sure the bots don't waste all their ammo on targets far way, and how will you make sure that people actually take a look on the local bot battle - you didn't create it for fun!
Posted: Sun Feb 04, 2007 1:12 am
by trainmaster611
Well its #2...
No one, not even AI, are dumb enough to shoot people a mile away when someone a couple feet away is aiming a gun at their head

And the locals are just for atmosphere. No one will really concentrate on them.
@Elmo: What are you planning to do about those one-poly sided bridges?

Posted: Sun Feb 04, 2007 1:21 am
by Penguin
He said that Squipple and Ace had enlarged the brigdes and added bottoms to them 
Posted: Mon Feb 05, 2007 2:32 am
by Schizo
Well, Elmo's let me decorate the map more with some destroyed vehicles and props, to make it look more "battle-y" and kind of fill up the bridge so as it's not as empty. Here's some WIP screens of what I've done so far.
Crashed ARC-170 fighter (it's kind of hard to take a good pic of it... it looks beter in-game):
Crashed BARC Speeder (once again, hard to get a good angle, looks better in-game... I also need to remove a few of the flames, since right now it looks a little too crowded there):
Decomissioned CIS anti-tank gun (made with some cleverly placed snail tank chunks to make it look kind of like an 88 the Germans used in WWII):
Destroyed building:
Downed AT-TE (which is right in front of the CIS AT gun, which explains what happened to it):

Posted: Mon Feb 05, 2007 8:13 am
by Alpha
Very nice job to the both of you, this looks very impressive. I love that tank shot, Schizo.
Posted: Mon Feb 05, 2007 8:14 am
by Razgriz
Looks good but one thing i suggest is adding craters in the bridge. You know like black marks from all the explosions
Posted: Mon Feb 05, 2007 10:38 am
by Xavious
Those crashed ships are nice, but you might want to cut down on the fire.
Posted: Mon Feb 05, 2007 11:20 am
by Ateas
That "anti tank" gun looks awesome.
Would it be possible to animate it and add turret effects to it so one could actually use it?
Probably not

Posted: Mon Feb 05, 2007 12:51 pm
by raz1992
Looks like a very nice improvement you've done there, Schizo. Just one off topic question. Are the flames placed my an .ODF?
Back onto topic.
That crashed ARC 170 probably has to be the best crash site from those pictures, in my opinion, and, i'm sure myself and others hope you'll add a few more!
Posted: Mon Feb 05, 2007 1:01 pm
by RevanSithLord
Woooah.

Posted: Mon Feb 05, 2007 5:42 pm
by trainmaster611
Wow, that is some really creative work Schizo!

I lack the certain creativity necessary to make a building look "knocked over"

Posted: Mon Feb 05, 2007 9:15 pm
by Elmo

Wow! I'm amazed too!
Alright. I have gotten 2 bridges layed down.. one on top then the main one. The top one is not accessible *yet. I had an idea to make the map multileveled but it didn't work out. If you guys want a multi leveled map, it's up to you, because I'm stumped.
My current plan for vehicles is this--
Conquest--
CIS: AAT (2)
REP: AT-TE (1) (maybe with drop animation!!!)
CTF--
CIS: STAP(2)
REP: BARC Speeder(2)
Assault--
REP: UT-AT(1) ((because of its MASSIVE size))
CIS: NO idea... the only vheicle there were crab droids, tri droids, and dwarf spider droids, but no models exist for such vehicles atm.
Here is a screen showing the 2(3) bridges:
http://img175.imageshack.us/my.php?imag ... 442uc6.jpg
*only if you guys gimme ideas!

Posted: Mon Feb 05, 2007 10:27 pm
by DarthMan
Oh my god I love that picture. Elmo....your map...overload....brain...dieing....Obi-Wan is that you?(dies)
Posted: Tue Feb 06, 2007 12:47 am
by Epena
Oh my god I love that picture. Elmo....your map...overload....brain...dieing....Obi-Wan is that you?(dies)
...Yep, that about sums it up.
Posted: Tue Feb 06, 2007 1:08 am
by Protector_Pulch
Wooah, these shots reall give you the feeling that the battle is already waging for some months.
Fabulous work, Schizo.
As to the "multi-level" issue: What about using the bridge with the hole in it, and placing makeshift stairs made from crates under it?
Posted: Tue Feb 06, 2007 9:11 am
by Thire
Protector_Pulch wrote:
As to the "multi-level" issue: What about using the bridge with the hole in it, and placing makeshift stairs made from crates under it?
Now there is a creative idea, Elmo, do you think you could do it?
Posted: Tue Feb 06, 2007 10:17 am
by Ateas
That looks great!
But, you are going to put more stuff on those bridges, right?
Posted: Tue Feb 06, 2007 11:00 am
by The_Emperor
Oh man this'll probably be the best *HATSJOO*second map someone ever made

Nice work Elmo
Posted: Tue Feb 06, 2007 11:01 am
by Xavious
The_Emperor wrote:Oh man this'll probably be the best first map someone ever made

Nice work Elmo
*Cough*SecondMap*Cough*