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SetTeamAgressiveness and odf question.
Posted: Sun Mar 14, 2010 8:39 pm
by genaral_mitch
(1. Does the SetTeamAggressiveness line in the lua do anything?
(2. Is there a way of deleting fall damage? I looked in jettrooper odfs and they didn't help.
Re: SetTeamAgressiveness and odf question.
Posted: Sun Mar 14, 2010 8:47 pm
by AQT
1) Yes, depending on the values, it changes the agressiveness of the AI for the set team (hence SetTeamAgressiveness).
2)
Search is your friend.
Re: SetTeamAgressiveness and odf question.
Posted: Sun Mar 14, 2010 8:51 pm
by genaral_mitch
Does that mean it does do anything? I put it at 20 and the AI were still really dumb....
Re: SetTeamAgressiveness and odf question.
Posted: Mon Mar 15, 2010 12:29 pm
by mswf
Yes, we know. The AI in SWBFII are not very intelligent and adding in a random parameter won't change that. If the AI do absolutely nothing, there's probably something wrong with your objective set-up.
Re: SetTeamAgressiveness and odf question.
Posted: Mon Mar 15, 2010 12:33 pm
by skelltor
just in case u cant find it here add this line
CollisionScale = "0.0 0.0 0.0" // don't take damage from collisions
Re: SetTeamAgressiveness and odf question.
Posted: Mon Mar 15, 2010 4:27 pm
by FragMe!
You can also try playing around with these settings (From Fred's site)
AI Difficulty