I know I need these. Where specifically do I get these from and where do I put them?
I need this soon so perhaps my map will be on Martin Luther King Day!
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SilvaDalek
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More Questions
Last edited by SilvaDalek on Sun Jan 20, 2008 6:39 pm, edited 1 time in total.
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Caleb1117
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Re: clean.bat and munge.bat
Data_ABC/_build/sides/ALL
or really any of the other side directorys in there.
or really any of the other side directorys in there.
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SilvaDalek
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Re: More Questions
ERROR[PC_texturemunge msh\rep_inf_ep3heavytrooper.tga]:TextureMunge(rep_inf_ep3heavytrooper:514x514x1): Must have power of two dimensions!
ERROR[PC_texturemunge msh\rep_inf_ep3heavytrooper.tga]:TextureMunge(rep_inf_ep3heavytrooper:514x514x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings
I put it in SAF/Sides/Common/msh
What did I do wrong? And when I edit the one in SAF/Sides/rep/msh it does nothing.
ERROR[PC_texturemunge msh\rep_inf_ep3heavytrooper.tga]:TextureMunge(rep_inf_ep3heavytrooper:514x514x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings
I put it in SAF/Sides/Common/msh
What did I do wrong? And when I edit the one in SAF/Sides/rep/msh it does nothing.
- Teancum
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Re: More Questions
Power of 2 means 2 to a power. So 2 to the 4 (2*2*2*2) = 16.
In lamens terms it means it needs to be 2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024, etc. Basically start with 2x2 and double it each time. 514x514 won't work.
In lamens terms it means it needs to be 2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024, etc. Basically start with 2x2 and double it each time. 514x514 won't work.
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SilvaDalek
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Re: More Questions
Okay, so how do I do that?
- Teancum
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Re: More Questions
Just resize your image to 512x512 and remunge. It's that simple 
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SilvaDalek
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Re: More Questions
Okay, just a size rpoblem
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