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Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 8:48 am
by MandeRek
I'm making a space map, and i want to rotate the Droid Starfighter 90 decrees so it look likes a Nantex-class territorial defense starfighter. How can i do this WITHOUT using XSI?
~ :jango:
Offtopic: Is there maybe a Nantex msh allready? (sorry for question)
Re: Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 9:07 am
by Thunder
well you can go in ZE and rotate the spawn by using the keys z and x
Re: Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 9:21 am
by Teancum
Even if the fighter spawns sideways it'll still re-orient itself.
Re: Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 9:57 am
by MercuryNoodles
Rotating the spawn will probably rotate the vehicle, but it won't change how it operates ingame. I'm guessing unless you're good with hex editing, and/or really understand the msh format, you'll have to use XSI to alter it as you wish.
Re: Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 9:57 am
by MandeRek
It also has to fly rotated.... Is it even possible?
~ :jango:
Re: Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 10:23 am
by MercuryNoodles
It's definately possible, but it still requires going through XSI to get the orientation right. After that, perfecting the vehicle should be fairly straightforward.
Re: Rotating a starfighter without XSI
Posted: Sat Oct 20, 2007 11:59 am
by MandeRek
Ok thanks guys for your help.
~ :jango: