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help

Posted: Mon Dec 10, 2007 1:10 pm
by mutedrancor
this sound kinda noobish but, how do i get my wld. map from ze into a .lvl map so i can test in it swbf2.
thanks

Re: help

Posted: Mon Dec 10, 2007 1:16 pm
by Jawaraider
You have to munge it. BF2_modtools/data_ABC/build and start the program Modtools Visualmunge

Re: help

Posted: Tue Dec 11, 2007 12:38 pm
by mutedrancor
ok so when i munge it my map still stays the same the munge only lasts for about 2s this is what it says though
Munging addme.lua...done.
Copying files to Battlefront II directory:
"C:\Program Files\LucasArts\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "MYT"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "MYT" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
of was unexpected at this time.


and thats it its just the basic 4 cp map :sick:

Re: help

Posted: Tue Dec 11, 2007 12:50 pm
by DarthD.U.C.K.
look into saturnst tut: http://www.saturnlabs.net/Tutorial_Lava ... ge_00.html
if you did everything like in this tut, it should work