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Posted: Sun Mar 19, 2006 9:40 am
by Narlie-Charlie
Wasnt Anor a city in LotR?

Posted: Sun Mar 19, 2006 9:44 am
by Bulldog
Apparently it's a name for the sun in LOTR, but I'm assuming that's just a coincidence

@ stealth#a$$a$in{bf2} - like talibanman said, download 7-zip. It does work for .rar files

Posted: Sun Mar 19, 2006 10:34 am
by Jango_Fett_A
Very creative! I enjoyed playing this map. Thanks for the fnu map Captain_Mazda!

Posted: Sun Mar 19, 2006 10:48 am
by Narlie-Charlie
Really fun, the Tantive IVs in the sky were a nice touch, but you might want to increase the view distance, I found myself looking through buildings from time to time.

Posted: Sun Mar 19, 2006 11:05 am
by Teancum
stealth#a$$a$in{bf2} wrote:Holy! s**** this map is so fu****** cool!!!!!!!!!!!!!!this is one of the good maps that are finally coming alng destroyable bridges cooler stuff bigger battles!!!!!!!!!!!!!!!!!!thank u so much captain_Mazda!!!!!!!!!!!!!!!!!!!!!!!!!!!!


EDIT:Captain_Mazda this looks like a kik a$$ map and i really want to play it but i cant cause its not a zip file so nothing happens when i dload exept it saying application not found,so pls realese this on a zip file!!!!!
Alright -- you need to read the rules. First off, no swearing -- it doesn't matter whether you use a * to censor it or not, we still know what words you're using. Second, the rules state that you need to type in clear, complete sentences.

This is warning #1.

Posted: Sun Mar 19, 2006 12:56 pm
by Captain_Mazda
Guys, I packed it with WinRaR to make it easier for all of you to extract.

http://www.winrar.com

^^ :)

Posted: Sun Mar 19, 2006 1:46 pm
by Leviathan
Off-topic : Do not forget that both PowerArchiver and PentaZip are equally able to read and extract *.RAR files, Mazda'... :wink:

Posted: Sun Mar 19, 2006 2:24 pm
by Jango_Fett_A
Mazda, can you host the map in a different format? My computer has issues with winRAR for some reason so i had to delete the map. It's fun and i would like to play it without the winRAR difficulties.

Thanks
~Jango

Posted: Sun Mar 19, 2006 2:52 pm
by Leviathan
Off-topic : Have you tried one of the softwares I've mentioned above, Jango' ? :roll:

Posted: Sun Mar 19, 2006 3:17 pm
by squipple
The quickfix helps with the AI definitely. 2-flag works nicely too. I like hiding out in the tops of the trees in those big planters. Nobody knows where the bullets are comin from. Boba is definitely the right hero for this map.
You scrapped 1-flag? You aren't going to do it..or you had to start over?

Oh, and don't forget to set up camera views (for the spawn screen countdown in multiplayer) :wink:

Posted: Sun Mar 19, 2006 3:54 pm
by plokoon761
hey mazda, how far are u on making the ackley natives?

Posted: Sun Mar 19, 2006 5:55 pm
by Captain_Mazda
Haven't started working on the 1.1 yet.

Posted: Sun Mar 19, 2006 5:56 pm
by plokoon761
ok, but do u think itll be easy compared to everything else?

Posted: Sun Mar 19, 2006 6:15 pm
by stealth#a$$a$in{bf2}
Captain_Mazda for vr 1.1 can you pls also realese it on filefront or here at GT?

Posted: Sun Mar 19, 2006 7:10 pm
by Captain_Mazda
It is on FileFront and I've sent an upload request to GT.

Posted: Sun Mar 19, 2006 7:13 pm
by mnl1121
Mazda i found some things. Take a look at this.

Image

in the next ver u need to fix that. also when i want to land on some buildings with boba i go through them. thats about it though. good job.

sorry if u already know these things

Posted: Sun Mar 19, 2006 7:16 pm
by Darkwedge
UH what is that in the top right hand corner?...

Posted: Sun Mar 19, 2006 7:56 pm
by Captain_Mazda
Corellian Corvette.

Never seen that AT-AT bug though.

Posted: Sun Mar 19, 2006 8:07 pm
by Narlie-Charlie
The same thing happened to me with an AT TE

Posted: Sun Mar 19, 2006 8:13 pm
by moberemk
I don't like the height limit. You know what would be cool? A second level on the rooftops! DEATH FROM ABOVE!