Melee throw question [Solved]
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ForceMaster
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Melee throw question [Solved]
HI! simply, can a melee weaponn bounce to another direction after it has been throwed and before the player catch it when collide with a prop? thanks.
Last edited by ForceMaster on Tue Dec 16, 2014 9:00 am, edited 1 time in total.
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hunpeter12
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Re: Melee throw question
Sorry, it can't.
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JimmyAngler
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Re: Melee throw question
Um, you want a melee weapon to be thrown? how about using a "grenade" sort of thing. those bounce...
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Noobasaurus
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Re: Melee throw question
I'm not sure how many parameters "meleethrowordnance" has, but you could always try sticking these two in.
I doubt these will work, and as Jimmy mentioned you could use a grenade as a base and use some lua magic to work with it. Maybe.
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Rebound = "20.0"
Friction = "0.0"- GAB
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Re: Melee throw question
There's the ewok spear. It bounces and changes direction when it hits an object. Maybe taking a look at how it works could be helpful for you.
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Marth8880
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Re: Melee throw question
Noobasaurus wrote:I'm not sure how many parameters "meleethrowordnance" has
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Ordnance Melee Throw
Velocity
ReturnDuration
RotationRate
DamageLength
DamageWidth
LightOdf
LightColor
LightRadius
OnSoundCode: Select all
Ordnance
NextCharge
LifeSpan
DamageTransitionDelay
DamageTransitionPeriod
DamageFinalDamage
Explosion
ExplosionImpact
ExplosionName
ExplosionExpire
Damage
MaxDamage
HealthScale
ArmorScale
PersonScale
AnimalScale
DroidScale
VehicleScale
BuildingScale
ShieldScale
TrailEffect
ExplosionEffect
OrdnanceSound
CollisionSound
CollisionWaterSound
CollisionShieldSound
BonusAmplification
BonusColor - rgbaAlso, for reference:
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Ordnance Grenade
Rebound
Friction
CollisionFoliageSound
CollisionOtherSound
StartTimerOnContact
AlignVertical
ImpactEffectWater-
Noobasaurus
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Re: Melee throw question
Okay, so I did go there, but apparently I didn't look hard enough because it had spaces in the name and I didn't try that. I simply searched for what I stated earlier.
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ForceMaster
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Re: Melee throw question
Thanks for help, I've tried with lots of codes but not work, I'll use the "granade" class to do it, thanks again!
